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Worset

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A member registered Nov 27, 2023 · View creator page →

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As someone who's played through the game countless times for playtesting and troubleshooting purposes, I totally understand the feeling of tedium! Also the frequency of the scares is all down to RNG, meaning some runs you get more scares than others. 

There is a lot more I wanted to do during development to make the experience feel a bit more varied, that I just didn't have time to due to the short development window - I'll probably talk more about this in the post-mortem devlog I eventually plan on doing.

Thanks for playing! :)

(2 edits)

Hi, genuinely thank you for checking out my little experiment! I understand how frustrating the bugs are that you (and some other players) have mentioned, and I apologize for that, but you might be happy to know that I've already finished most of the work on Version 1.2 which should fix most, if not all of the outstanding issues I couldn't fix before the deadline hit!