Yep, I liked how the green and red contrasted, and you’re character design was really good, a slime enemy with some red accents would look cool.
Wyfried
Creator of
Recent community posts
This game was absolutely wonderful! I had a fun time playing it, I loved the palettes, the visual effects, the sound effects, the music, the gameplay, and you hit the theme head on. The fact that you added unlockables and upgrades were just the icing on the cake for me, this game gave me total Downwell vibes and I could totally see playing it on my Switch or phone, I can't wait to see your future submissions!
I really like the game! The character design was nice and simplistic though the palette was nice and I would've liked to see it used it more place, the music was nice and soothing but made me feel like I was working towards something, and I really liked the sound effects, shooting felt nice, and the theme was used very well though it did get quite difficult at the end, though, who doesn't love a good challenge, great submission, and I hope to see you in future jams!
Thank you for the kind welcome and review! Been lurking around game jams and devlogs for a few months now and decided I might as well give it a try now! Thank you so much for all the advice, I've shown the game to others and the bacground really does seem to blur too much. The camera idea is brilliant! I was having troubles with it and couldn't figure out what to do other than keep it locked to the player, thanks for playing and I hope to see you in future jams too!
Thank you for the review! My idea on how to use the theme was changed about midway through leading to the odd implementation of it, the initial concept was to make the exit close overtime. The trouble you had with advancement was probably due to my poor camerawork leading to some problems with seeing oncoming jumps, thanks for playing!