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wzhangg

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A member registered Mar 15, 2023

Recent community posts

Hi Winterdust, thanks for providing a Demo version. May I know if this package is still maintained? I tried it on Unity2021.3.14 but the mesh starts to distort badly after skinning when I modify the rotation. Here is the result after I changed the rotation of the leg. 

I'm importing a BVH to create a skeleton, and tried it on  both obj/fbx mesh file but the result is similar.  Let me know if I'm doing anything wrong.