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xC00ki3Punch3rx

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A member registered Jul 28, 2018 · View creator page →

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This game was simple but I loved the art style of it despite its simplicity. It adds a bit of roughness to the entire experience that can go into the narrative of the game. The gameplay was fun and quick and the animations were smooth to the point where the movements didn't feel jerky. I think I accidentally broke the game during the boss battle because the animations on the player character stopped working when I paused it. Overall, I enjoyed the game and I don't know why but the boss battle was visually appealing!

The character model was very nice though the character rotating whenever I went change any of the features made me have to maneuver around a bit to see the thing I was changing. It would be nice if you could have it zoom in on the feature that's associated with the change. Also I'm not sure how I did this, but while the Reaper was explaining how to attack, I flew off the map. I think I was pressing space too much (I learned that if I pressed enter it would keep looping the dialogue), so I had to restart. Other than that, I like character models, the mechanics, and the puns, so keep up the good work!

The sounds of the guns were nice, but sometimes they would keep going even if none of the enemies were shooting. I love the little details from the blood splatter to what I assume is a Kill Bill reference lol. The gameplay was enjoyable and I kept playing it over and over. I actually had to stop myself, so I think you guys did fantastic!

This was a nice experiment and I found the whole thing interesting. Personally, I probably won't do the email thing, but this was definitely a more forward thinking approach to the theme that was given. 

The art looks really nice and I like how the sound works within this game. My only problem with it was that every time I walked, an error would appear for each step. It seemed to be an error about an image. Other than that, I would love to see how this game develops and I look forward to your progress!

Thanks for the feedback on the pixels. I figured out how to get a clear image a bit too late. I've been trying to look for that setting in Asperite, but I couldn't seem to find it. I was able to convert the furniture before we submitted it, but I just exported the image at 1000%. If you have any info on where I can find that setting, I'll be sure to do it in the future!