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XDrakon06

6
Posts
A member registered Feb 23, 2024

Recent community posts

No problem! Just wanted to voice a few suggestions for the game, since you made it REALLY good and enjoyable. Nightmare's fight was one where it felt really challenging but not outright impossible, and my main issue was just the fact SO MUCH was happening it made it hard to attack or keep my combos going. I just don't want it to become a reoccurring issue with every upcoming boss in the future, and wanted to address it as early as possible.


Again, thank you so much for making this, it's awesome in nearly every aspect, and hope you have a good day/night wherever you are!

Game is AMAZING. From the art style, to the combat system! It's really well made, and clearly had a LOT of time put into it.

Only had 2 issues, one of them is the backtracking into certain areas, especially with how large they are. My suggestion is to have some sort of fast travel system, probably at save points or via a small puzzle in certain rooms you have to complete, just to make it less of a hassle. Though this would be unlocked AFTER clearing the tower area, since the tower and Sablee become unavailable after clearing them.

Next is the combat feeling a bit too much for bosses (primarily Nightmare) since you have to focus on so many things like the enemy attacks, shapes and shape attacks, and the board itself typically having a gimmick like mushrooms or gravity changing, all just happening at the same time. I get that bosses are meant to be far more challenging, its just when it moves so fast it becomes hard to keep track of everything on screen. This is especially noticeable for Nightmare, since you basically have a time limit before she does an insta-kill move.

My little rant aside, this game was an absolute blast! Hoping to see more in future updates!

Great art style, can't wait to see more! Hoping to see a lot more from this.

Only disappointing thing was the fact there wasn't more.

When you buy the crowbar, you use it on the barred doors near the stage (place where Frennie uses the cameras). They show up on the item finder if you have having trouble seeing them

(1 edit)

Either an item found in the area you unlock with the crowbar, being either a tophat or a bowtie (note: having both items gives you 2 scenes total). For rest of the scenes, you purchase the items on BooBay and get caught after buying them

NGL, pretty good for just an initial release. I feel like the gameplay is a bit too easy (although I will assume that it gets harder as updates progress) but I do have a few suggestions. And small note: I will be using the names that Cryptia gave the models just to avoid confusion.

1. Make the game a bit darker, but less foggy. Aside from missing smaller objects, you don't really need to use the flashlight at all.

2. While having a way to detect the location of Frennie is good, I feel like it should be a buyable upgrade rather than you just having it at the start (same could be said with the item detector). Makes it feel more satisfying as you actually earned the upgrade.

3. Making the cameras instantly alert Frennie (or whoever is using them) rather than the same detection thing that Frennie has. It would just make the player be a bit more alert about the cameras being active, instead of the ability to sprint through the lights.

4. I'll admit this one is more of a nitpick than anything, so take this one with a grain of salt. During sex scenes some better camera angles would make them a lot more enjoyable, as the current ones aren't bad. But they simply could be better.

For another of these FNAF porn games, this one is very solid all things considered. I know people are going to compare this to Fap Nights, as that that one is the best FNAF game I have seen. However this one takes a Solid 2nd place despite being an initial release. Well done!