Game is AMAZING. From the art style, to the combat system! It's really well made, and clearly had a LOT of time put into it.
Only had 2 issues, one of them is the backtracking into certain areas, especially with how large they are. My suggestion is to have some sort of fast travel system, probably at save points or via a small puzzle in certain rooms you have to complete, just to make it less of a hassle. Though this would be unlocked AFTER clearing the tower area, since the tower and Sablee become unavailable after clearing them.
Next is the combat feeling a bit too much for bosses (primarily Nightmare) since you have to focus on so many things like the enemy attacks, shapes and shape attacks, and the board itself typically having a gimmick like mushrooms or gravity changing, all just happening at the same time. I get that bosses are meant to be far more challenging, its just when it moves so fast it becomes hard to keep track of everything on screen. This is especially noticeable for Nightmare, since you basically have a time limit before she does an insta-kill move.
My little rant aside, this game was an absolute blast! Hoping to see more in future updates!
Thank you so much! ^^
I do plan to implement a fast travel system later, it will very probably be linked to the save rooms as you said :B
There's definitely a long going on in fights, making it as readable as possible has been a challenge for sure. I personally like when it feels overwhelming, but I'll keep trying to make it easier to follow the action/limit how much is happening.
Thank you again! I appreciate the constructive criticism, it helps a lot ^^
No problem! Just wanted to voice a few suggestions for the game, since you made it REALLY good and enjoyable. Nightmare's fight was one where it felt really challenging but not outright impossible, and my main issue was just the fact SO MUCH was happening it made it hard to attack or keep my combos going. I just don't want it to become a reoccurring issue with every upcoming boss in the future, and wanted to address it as early as possible.
Again, thank you so much for making this, it's awesome in nearly every aspect, and hope you have a good day/night wherever you are!