Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

neongame235@gmail.com

18
Posts
1
Following
A member registered Jul 02, 2019 · View creator page →

Creator of

Recent community posts

Very nice game, I really like your approach of the theme! The game looks fantastic, and the puzzles are entertaining! Good job! My only complaint, is that sometimes, when I just want to face the other way to put the pieces, It moves one unit, and then it misplaces, but that is probably a skill issue lol

I REALLY liked the game! It was fun!

It would be great to also have some power ups! That would make the game more dynamic!

Nice game, I really enjoyed the style!

We had nearly the same idea! But I didn't manage to do things I wanted, but I really like the bomb idea, I did thought of a laser / guns from the scales, but not bombs, I like it.

We had nearly the same idea! But I didn't manage to do things I wanted, but I really like the bomb idea, I did thought of a laser from the scales, but not bombs, I like it.

I really love the art style. Glad to see more snake games

I really love the art style. Glad to see more snake games

I was looking for another game featuring a snake. I really enjoyed your approach, specially the part where you can eat yourself to reduce the size!

I've played the linux build, works fine. I think it is too hard to dodge bullets, since there are too many and you are also too small, maybe you should at least be able to zoom more to be able to dodge the bullets.

It is kinda frustrating that apart from destroying the turrets, you have to also destroy the surface until you can reach the boost while attempting to dodge 1000000 bullets.

(maybe it's a linux issue lol) I hope you have learned a lot from this experience!

Not bad, luckily I can play it since I have linux!

Well, I overscoped a bit and didn't have time to balance the things.  A funny thing is that when the user gets bigger it deals more damage, which is kinda logic, but I didn't explicitly code that, it just somehow do it. I am really happy that even with those flaws, people are enjoying it!

Yes, so I ran out of time, but the idea was to also have doors between the rooms which would also be edible.

Not bad, I like the dead animation of the enemies. A problem, though, is that after touching a lever, and looking for something to do because I thought it was some puzzle it returned me to the menu somehow, and then I could not do anything, everywhere was sealed and I just kept breaking my ship. 

Not bad, I always loved tower defense games! I would add something that helps you kill those slimes, they run so fast and something that would be cool is indicating slimes hp by color, so if you hit it, he downgrades to a color of a slime with less hp.

There is actually a minimap by touching the bottom corner map. But I actually forgot to update it in order to indicate where are the things found, is something I did think lol. And yeah, a progression system would have been great, thanks for playing it!

Entertaining and fun :v but i think it needs botton of quit game xd

I will use this and show u how good is ur work -_-