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Xentiox Games

13
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182
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A member registered Jun 08, 2024 · View creator page →

Creator of

Recent community posts

Yeah, we forgot about this statistic, you right :<

We will add it in update

All I can say is that you definitely don't have all the spies caught, since at the moment spy generation starts with 4 at least

Thank you for playing! <3

We will soon put out an update and in it hopefully it will be clearer why, or it will be clearer why such bug happens (if it is a bug)

Wrong mission date, wrong ID, wrong mouth, wrong eyebrows, error in name(to ask name, press on character and ask them for one)

Hey, everybody! We were glad to participate, this GameJam was very difficult for us, and we really tried hard on it...

Thanks to those who supported us, based on your responses, based on play rate, based on JP articles and streams, we know you really enjoyed our game! We will not abandon the project and continue working on it

Thank you to all who supported us and look forward to updates!

Hi, we didn't make the tutorial for submitting the game in time for the Game Jam. The description of the rules can be found on the game page in the description: https://xentioxgames.itch.io/spy-quarter

We'll think about it, even though we didn't think about it during development. We didn't think we'd get this much attention, to be honest!

We'll think about it, even though we didn't think about it during development. We didn't think we'd get this much attention, to be honest!

Spies that are passed are not recorded in the final table... BECAUSE WE FORGOT :P

Yeah, escaped spies is the spies you didn't tie up tight enough and they escaped! :> 

Glad to hear you enjoyed it! But... Are you sure? If you didn't get an S grade at the end of the game, then you missed some spies!
They should make mistake in this fields:
Apearence, ID number, their name(you should ask them about it, press on them to select option about name), name of last mission, dates of last mission, their department, their rank

Thanks for such a comprehensive review of the game! We are glad you liked it and we will continue working on it. As we wrote earlier, we just didn't have time to do a lot of things because of time limits, for example, the tutorial is already thought out, but not implemented.

We will try to solve all the problems, so we thank you for such a detailed list of recommendations and wishes!

Thank you!

We had planned to do a tutorial, but unfortunately didn't make it in time :<

The game was made in a week on DID Games - GameJam and when it's over, we'll definitely keep working on it!