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XeroKimo

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A member registered Sep 18, 2020 · View creator page →

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The hit boxes are actually pretty small. You have leeway for all obstacles on both ends, so you could jump late, or land early and still be fine

I'm not really a fan of reading a lot, but I got a feeling this game is pretty good for the right audience

Game felt great. The not great part is the storm always moving in, during the final vertical section even when the storm resets to some position to give you time to progress, there's almost not enough time to even go up

Hey Alessia, if you're still available, what time zone are you in?

Hey Addi, what time zone are you in? My team is still looking for an artist still, but we hope to have people near GMT-4 (EST)

Amazing take. A bit hard to focus on 2 things at once, but it's a great challenge

(1 edit)

I'm a Programmer looking for a team. I got 4 years of experience in the industry. My skills are:

Engines: Unity, Unreal

Languages: C#, C++

Skillset: Gameplay, Networking, Tools

I'm currently restricting myself to people in the EST time zone or close to it, and has a set plan to set aside time to work on the jam as 3 times I've participated in teams with different time zones and wildly different time commitments, and 3 times did we have issues due to communication. I just can't get it to work.

If you're not looking to recruit, but instead join a team. I'm also open to making a team. I'm looking for:

- An Artist, 3D or 2D

- A Music and SFX artist

- Level Designer

All experience levels are welcome

Looks like I forgot to add controls heh... Pressing Z will allow you to attack on the unit in front of you

Well crap... last minute submission and the web gl build doesn't even work :/