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A member registered Sep 16, 2017 · View creator page →

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(5 edits)

More detailed instructions for dumb people like me:

Think of your hearts as energy to spend, and not a health gauge.  Spend as much of it as possible before levelling up or using a heal-scroll.

One of the spaces next to the dragon has an egg (power 0, exp 3).

Check what directions the Minotaurs (power of 6) are facing when revealed:

Minotaurs are always facing away from treasure, one of the three squares behind them contains a treasure chest.

Gazers (power 5) obscure the squares around them up to 2 orthogonal spaces away (1 diagonal); those squares will show as ? until you kill the gazer.  Revealing a couple of ? squares should let you guess where the gazer is hiding.

The slash you see when destroying a gazer is not the gazer destroying enemies around it, just the obscuring effect wearing off.

If you figure out a square is an 11, that's a mimic, they don't drop anything special when killed so by the time you're strong enough to fight them, it might not be worth it unless you're trying to clear the whole board.

Romeo and Juliet (power 9 each) always drop a healing scroll when defeated.

When you have 10 hearts you can fight the mine master, hiding in one of the corners, beating them will reveal a mine-defusing scroll which, when collected, will defuse all mines on the board, letting you collect them as treasure.

Don't forget to pick up the mine-defusing scroll before picking up mines.

The blue cat (power 5) will drop a "reveal rats" scroll when defeated.  useful when you just need to spend 1 heart

The crystal ball scroll can be useless if it reveals a spot near a corner, edge, or an area you've mostly uncovered by yourself.  Don't rely on it to save a bad run.

If you see multiples of 8, there's probably a slime wizard nearby.  That guy is surrounded by purple slimes with a power of 8 each.  The slime wizard has a power of 1 and drops a scroll of detect slimes, so if you know where the power 8 purple slimes are, you can jump over them to attack the slime wizard directly (power of 1).

The game will not stop you from clicking a heal scroll if your health is full, so don't double-click treasure chests expecting exp unless you know you need to waste it to reveal the number underneath.

This stuff DEFINITELY needs to be explicitly explained.  I saw the "Romeo and Juliet" stamp and figured if I saw a 9-square I should just leave it alone O_O

The monsters don't "behave" either.  They either die or kill you when revealed.  I didn't even know that the direction they were facing was important!  I just thought they looked in different directions for variety's sake.

I would never have guessed the guy holding a magic dark ball was a "mine master" and did something special if you killed it.

A charming, fun little romp! Major kudos for having a Linux build that works well on older machines.  I might try and demonstrate this game on livestream for you sometime.

All I could ask for is scenes of the women getting orgasms.  Feels a bit unfair that only the player character is having his pent up tensions taken care of.

I no longer have an active Paypal account, I can only accept payments by payoneer.  Itch is warning me to update my paypal info but I have no info to update it with.  How do I delete it?

Yeah that seems to be highlighted but it'll still just go into full-screen when it launches

How do I stop my game from launching as full-screen?  It seems to run much better a a 640x360 embed so I'd like that to be the default mode, with the player pressing the button in the lower right if they want to bring it into full screen?

Nice to see someone trying to improve on the Gals Panic formula.  It could use some voices, maybe some animated scenes between stages, too!

Runs well in the browser!  I don't have a mouse wheel to change weapons, though!  Thankfully my stylus tertiary-click does the trick.  It doesn't seem clear that dashing damages enemies until you try it.  Maybe I accidentally skipped part of the tutorial or something