Great game so far, loving the development.
As with all things the exp curves and levelling in areas need some work, no need to reiterate what has already been stated.
My biggest gripe currently is a lack of real choices. Other than the paths giving each girl a particular skill there is no way to customise them or lean them towards a playstyle or even see their stats in detail. Something along the lines of equipment or quests that can effect their skills (i.e. make the milk skill heal more), or more skills in general.
The fishing minigame is fun and I like the sprites but the effects of the fish is too geared to the lower levels and it just gets monotonous and grindy very quickly, some kind of patterns to the fish could spice that up.
I would love to see more intermediate areas that could allow more quests, even something like after investing in the bee bank she sends you on a quest to the forest to find their colony that can unlock a higher level area.
More to do in the town or a way to level up the shop stock would be great I just end up with lots of cash and nothing worthwhile to spend it on towards the end.
Looking forward to what comes next!