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y₀ studios

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A member registered Apr 22, 2020 · View creator page →

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(2 edits)

It's hard to say, given how many times I tweaked the balancing in development I lost track of my official high score. I want to say it was around 100 or so, but I'm not sure. Personally the scoring for me breaks down like this:

  • 0-49 = bad
  • 50-60 = okay
  • 61-70 = good
  • 71-80 = excellent
  • 81+ = pretty sure you need really good RNG to do this consistently

Although personally I'd just focus on trying to get a better score than you did yesterday. That's what I did when I first played.

(3 edits)

Oh, you need to line up ornaments with the opposite color. Sorry, I should've made that more clear somehow. I just updated the store page to mention it.

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Thank you! I kinda rushed this game a bit because I was worried nobody would care about it in January. Glad to see I was wrong! What's your highscore?

I love this game, it's the only game from this jam that could potentially hold up a full steam release.

Like, I would pay $3 bucks for a full version with better graphics and more mechanics and levels.

Read the itch.io page, it has instructions.

Did you read the instructions on my itch.io page? I didn't have time to include any tutorial or anything

I don't know what everyone's talking about with that sound, it sounds perfectly fine on my computer. Wierd.

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MAKE YOUR INDIGO ACTUALLY INDIGO PLEASE

other than that amazing game, really fun, would play again.

edit: i thought indigo was a dark blue, like half of google images, but when i checked wikipedia its actually purple. my b

I got 4100 twice, but I spent way too many of my 3 hours "playtesting" which is just fancy speak for procrastinating with the game as you make it

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I use all 6 colors of the rainbow, and the gameplay is based about mixing the colors

I feel like thats enough to fit the theme