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YahorDev

14
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A member registered Aug 23, 2023 · View creator page →

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Among all the entries I played in the jam, this is the idea I like the most.

I don't know if it's only me, but it’s hard to comprehend gameplay as complex as this, constrained to 12 seconds and resetting to the beginning every time the timer runs out.

I like the idea behind the game. Though, the game doesn't punish players for going wild and drawing in all directions, instead of sticking close to the supposed lines. This tactic helped me score more, as I was faster.

I love typing games, and there aren't many of them. Amazing idea and equally great execution!

Thank you for the feedback! I was considering one-time clicks and other aspects of balance but ran out of time to test them. It's great to see that others had similar ideas for improvements.

Thanks for playing! I once managed to get 15. Anyway, there are no win conditions, so every score is a win! :)

Love the idea! It reminds me of Crypt of the NecroDancer, but with just dodging attacks instead.

What a thought-provoking, deeply emotional, philosophical experience... Truly a masterpiece...

Liked the egg squishiness!

Took me a while to realize that the whisk randomizes the keyboard input and isn't just paralyzing me.

Geometry Dash from an alternate reality!

I think a leaderboard would be a key feature — it would encourage players to try again and would work perfectly with the procedural level generator.

I got some serious ASCII Dwarf Fortress vibes from this! Stuff happens on the screen, you don’t totally get it, and then you see the result. Love it! I didn't realize it was a cellular automaton on my first run.

Really love how polished the game is. Especially for a game jam entry, it's such a pleasure to play!

I can't figure out how to win the game. My football guy always flies away from the ball 😄

Wow, it took me a few tries to figure out what to do! But I really enjoyed the puzzle – both the challenge of figuring it out and the puzzle itself.