You can add your own sprites and/or edit the ones you bought to use in your game however you please :)
The thing that's not allowed is exporting assets from MonMae to use them in a elsewhere. If you're making a game with MonMae, you can add or edit sprites as you please.
If you buy artwork in one of my bundles or asset packs, you can edit them or use them together with other assets for your game as you please~
If you have any more questions feel free to contact me in our discord channel (it's linked on this page). I can respond much quicker on there :)
Yana
Creator of
Recent community posts
Heyo~ I don't have these at the moment but I'm going to be adding some really really soon. This week I've been gathering up what UI and Battle Animations I have and putting them together, and so far I'm nearly finished I just have to create the covers for them^^
If you don't wanna wait for those, unfortunately I don't have any recommendations that I know for sure would fit or match up with my other art, but I do know that there's lots of great, talented artists on this platform and I'm sure you can find something :)
Hello, we do have plans to make a version similar to how you outlined at a discounted price, but we're waiting until the majority of MonMae updates are finished to keep development smooth. If we open up and start updating and supporting two versions of MonMae it would create difficulties and delays.
Hello, thank you for the comment :) We don't have that, but we do have this bundle for assets only, and the price for this bundle increases as we make and add assets to it.
https://itch.io/s/73088/dokimon-complete-assets-bundle
Hahahaha, ain't that the truth!! If you're feeling like you need more information, I'd like to suggest watching our MonMae Tutorials to get a feel on how easy/difficult building with MonMae is. In our experience, at least for beginner devs GMS has a significantly easier learning curve. Solo deving is already extremely difficult and time consuming alone, even for the veteran developers. And we believe GMS gives the most power to developers, whilst Unity is better for bigger projects that teams can tackle together.
Hello~ If you're only interested in the artwork from this pack we have options available for that. This package is only intended to be used with GMS and we don't have any support for Unity at this time.
The art only pack can be found here, bundled to more than 50% off: Dokimon Assets Bundle
Hey :) Thanks so much for the input. We do sales pretty often so maybe keep an eye out, as we've seen prices as low as 60$
I'll be working on a cheaper version that doesn't include goodies like the massive amounts of art, music, and sounds, for those that want to save, and make their own of those anyway, so perhaps you can wait for one of those~ We haven't done so thus far since the engine is still in development and we don't have the capacity to submit multiple versions just yet, however we have plans to do so once MonMae is where we want it to be^^
These were added about a month ago :D
https://yanako-rpgs.itch.io/dokimon-100-plus-monsters/devlog/635266/added-monste...
Still wanna go through them and pretty up the formatting eventually but, it works for now^^
Heyo~ Thanks for your interest in the project :)
We have a roadmap type thing in our discord group, which is basically a to-do list that shows things we've completed, are currently working on, and will be working on very soon. Here's a link to that.
I can also add a "future goals" section to that page if you're interested in hearing more about that as well~
You can preview some of the tracks in my game preview, now available here! https://yanako-rpgs.itch.io/dokimon-demo