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yatki

25
Posts
1
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A member registered May 27, 2023 · View creator page →

Creator of

Recent community posts

Ah, so sorry. I think he play a very similar another game.  It's here at 13 minute mark. I'm sorry for the confusion.


Thank you very much for your time and feedback :) it was fun to work on this.

Hey there, thank you very much for your feedback. 

I think Mark played your game on live stream. How great is that. I couldn't play your game in my mac on chrome. Phaser did not work for some reason. But great work :))

Thank you very much for your feedback :)

I wish we could implement the other animations we prepared:) thanks for the feedback 🙏🏻

thanks for the feedback 🙏🏻

hey, thanks for the feedback. Did you figure out that you can scale the platforms twice? Maybe you need to scale it one more to pass the levels? We should have communicated that more clearly:)

I totally agree with the feedback. We just didn't have enough time to figure out those but we’ll polish those things. Thank you very much. 

thank you very much for your feedback :)) 🙏🏻🖖🏻

Thank you very much for the feedback.. We will try to polish the game and give better indications for those states. 🙏🏻

It does work. Thank you very much for your efforts :)

Exactly :) We couldn't implement all the UX ideas we had.. Sorry for the inconvenience and thank you very much for the feedback 🙏🏻

"F" button should allow you to switch between platforms that are close to player. Focusable platforms have an ancor point in the middle. If that appears you can press "F" a few times to select the right platform. Thanks for the feedback 🙏🏻

Brilliant idea :))) We have a good canditate for winner here :D

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Mainly UX, it took me sometime to realize that i could hold pressing the key, initially I was pressing and releasing.. Things like that...

But also some levels can be refined. For instance, in the first level there is no need to wait for the recorder after it passes the key. It feels like wasting time since it does not contribute to creating the platform. With a more cosy vibe (stardew valleyish), this game can be a really calming, wholesome experience :))

Same here. I'm on macos chrome as well.. Yup, clicking on download solved it.. Thanks.

Brilliant idea.. It took me a bit time to figure out what to do but this concept can be very interesting. Looking forward to see a polished version.

Thank you very much :) My sister drew the wizard animations :))

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I am struggling to play the game. How can i change the question marks with values? (I am playing in browser btw.)

Game is not being cropped in the browser. Nice style tho :)

I love the style of the game :) It tickled my imagination.. Beautiful work.

Browser version is clipped. It's not possible to read the dialogue texts. But music and style of the game is beautiful :)

Pressing E just restarts the level :)) There are a few more bugs, cornering the box is unrecoverable. Thanks for your effort tho :)

Thanks for the effort but it's not super enjoyable as a game :)) Keep improving in the future..

It's not working unfortunately with the following error:

Error

The following features required to run Godot projects on the Web are missing:

WebGL2 - Check web browser configuration and hardware support