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photon

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A member registered 60 days ago · View creator page →

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I'm actively working on patch 0.4.1, but I can't promise it'll be released soon. It will include a lot of changes, new enemies, tougher bosses, and a complete level overhaul.

About the Yellow Time limit part - that’s 100% a game design flaw. I completely failed to draw enough attention to the dash mechanic with the shield up. Using it makes that level much easier with plenty of time to spare.

As for starting a level with very little energy, I agree it’s inconvenient. I’ll fix that by giving players infinite mana outside of combat.

Really appreciate you taking the time to share your thoughts!

(1 edit)

Hope it was at least fun?

Can you share what exactly made it hard? At what point did the difficulty spike?