Thanks a lot! You aren't even supposed to be able to use the EnemyHP link, but I didn't program that well enough apparantly, And I'm also currently working on improving the game and adding other options like dividing, like you suggested.
YodaGamer
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This is incredible for a game made in 24 hours (according to the upload date). The visuals are great and the sounds and music are really good as well. Even the gameplay is really good, but a little hard too. Great idea to include the skip button. It just removes the typical frustration when playing GameJam games, when you get stuck.
This is really good. I especiallylove the main mechanic and the constant risk reward system you have because of it. For example: you could just hold the shield up using up most of your energy, but you could also use it like a parry and time it well, leaving you more energy to attack with. The only thing I didn't like was that you don't regain health after the battles.
Really liked it. Nice visuals and pretty good music (of course without the audio bug). The gameplay was fun as well. The only things I didn't like were the really quiet sound effects (if that wasn't part of the audio bug) and how enemy encounters were mostly button mashing, even though the button mashing somehow was fun as well. Good job!