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yolacarlos

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A member registered Aug 01, 2022 · View creator page →

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https://yolacarlos.itch.io/a-regular-adventure

FIRST CHAPTER DEMO WORKING PROJECT: 15min~~ lenght

"A regular adventure" tries to subvert RPG epic tropes with charming moments, characters and dialog that continuosly break the fourth wall and make you think what it even means to be a hero in a videogame.

What happens when the princess doesnt need to be saved? What happens in a world where the players are the evil and not the solution? 

Things not to miss for the most fun: 

 Read the magazine in your uncles chest 

Engage in combat with the goblins for some funny lines 

 Ask lisa for her number

Get the blue book in the princess castle 

 Interact with everything


 Thanks a lot!!

hi there, i have a itchio page for a web browser project and it was working ok but now ive been started sharing it more ive noticed about half of the people cant acces it because of some moderation error: 

This page needs to be reviewed by a moderator before it can go live. It should be available shortly.

ive sent an email with all the info and waited for a couple of days but still is happening aparently

The itchio page itsel;

https://yolacarlos.itch.io/a-regular-adventure

Thanks for playing!!

thanks a lot!!(:

sorry i did not consider langauge barreriers... im actually spanish you?

thanks a lot ((:

thanks!

https://yolacarlos.itch.io/a-regular-adventure

Please I'd like some feedback on a demo I made recentely!

It's a short adventure RPG with funny dialogue and characters.

Thanks a lot

Thanks a lot!!

https://yolacarlos.itch.io/a-regular-adventure


"A regular adventure" tries to subvert RPG epic tropes with charming moments, characters and dialog that continuosly break the fourth wall and make you think what it even means to be a hero in a videogame.

What happens when the princess doesnt need to be saved? What happens in a world where the players are the evil and not the solution? 

Things not to miss for the most fun: Read the magazine in your uncles chest Engage in combat with the goblins for some funny lines Ask lisa for her number Get the blue book in the princess castle Interact with everything Thanks a lot.

https://yolacarlos.itch.io/a-regular-adventure

So I'm trying to make like a RPG subversion of all the stereotypes and conventions and one of them is combat which I pretend to left more or less out of the game, but I'm afraid of leaving a gameplay hole in the middle that even cool story world and characters might not be able to fill. It's only the demo of the first chapter so roughly 15min but I think it'd be nice to have some feedback from the start. Do you think a game like this can stand just with exploration and interesting story/dialogue?

My idea is that combat is actually part of the plot, and that you would have to "turn it on" again from peacuful mode to normal during the actual game.


FIRST CHAPTER DEMO: 15min~~ lenght "A regular adventure" tries to subvert RPG epic tropes with charming moments, characters and dialog that continuosly break the fourth wall and make you think what it even means to be a hero in a videogame.

What happens when the princess doesnt need to be saved? What happens in a world where the players are the evil and not the solution?  Things not to miss for the most fun: Read the magazine in your uncles chest Engage in combat with the goblins for some funny lines Ask lisa for her number Get the blue book in the princess castle Interact with everything 


 Thanks a lot!

https://yolacarlos.itch.io/a-regular-adventure

FIRST CHAPTER DEMO: 15min~~ lenght "A regular adventure" tries to subvert RPG epic tropes with charming moments, characters and dialog that continuosly break the fourth wall and make you think what it even means to be a hero in a videogame.

What happens when the princess doesnt need to be saved? What happens in a world where the players are the evil and not the solution? 
Things not to miss for the most fun:

Read the magazine in your uncles chest
Engage in combat with the goblins for some funny lines
Ask lisa for her number
Get the blue book in the princess castle
Interact with everything

Thanks a lot.

implement it into the battle system