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Yurilia

16
Posts
1
Followers
A member registered Jul 01, 2023

Creator of

Recent community posts

Thank you for the feedback! To add to the topic of flow, there was also too much time added between each wave, which just kinda had you sitting there with the soundtrack. I cant really speak on the art since its not my area, but we appreciate the detailed criticism. :)

THANK YOU SO MUCH :) this is my favorite soundtrack and it makes me very happy to see the feedback

i really like the art style with what looks like old crt lines im guessing? also reminds me of hollow knight. i like the nonlinear level design and how you have to walk past things you need to get later. only thing i think wouldve been nice would be being able to move as you charge up a jump. overall very satisfying good game :)

interesting idea and id love to see the idea explored in more levels, perhaps one with horizontal progression. thank you for submitting

nice gameplay! i couldnt get very far without getting stressed though. thank you for submitting

quite difficult to get a hold of, but after a few minutes its really fun to complete the puzzles. usually its kinda weird not to have a set solution to every bit of platforming, but i think its perfect for this concept. one thing i wish it had was ctrl + c and ctrl + v without right clicking in the middle. very good, thank you!

Thank you so much! I had a blast working on this one, especially having 96 hours rather than the 48 last year. I elected to do another electronic bossa nova (same from the last time) since Im not very good at writing percussion or bass as a piano player. And with bossa nova boiled down to its simplest form, those parts pretty much come for free while sounding great. Thank you for the kind words and I tip my hat to you and your other composer friend!

I LOVE THIS GAME i love the low poly artstyle and the movement is so so fluid this is a 6 star game. Im always a little suspicious about the quality of platforming in a game jam but its done so well and I never feel cheated out of any jumps. however during some tight platforming, the camera was a bit of a bother, i wish it had a zoom feature. im a little bummed i didnt get to see which name was the composer or even the other works for the game, they definitely deserve the spot :)

very interesting concept, but unfortunately i found the controls unsatisfying. perhaps the sliders could use less numbers since it took a while to get from one end to another and i dont sense any difference between say gravity 14 and 15. I do really like the simple level design; the portals confused me a little because of the colors but overall nice. thank you for submitting!

Thank you so much! This was my first commission job and I'm glad you liked it. :) p.s. lmao i cannot even get past the first couple of nights, they plan to revamp the closet door mechanic entirely

As someone else has said, it is a bit floaty. I like the concept though.

Nice job! I liked the artstyle, really cute. I thought the gameplay was a little confusing as I was having trouble weighing which characteristics were more important; it bended my brain a little. But overall really nice and it will be interesting to see how you expand in the future if you choose to, because it is a strong concept.

Thank you! :)

really charming and unique controls that werent frustrating and were pretty satisfying to escape death. I like how there are other fish that are being caught while you are swimming. overall quite fun

I like the art. the guy is a bit frustrating //o-o//

Loved the gameplay, very focus stealing. I like the parallax and simplicity.