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Yxcell

24
Posts
20
Following
A member registered Jan 21, 2022

Recent community posts

No problem! Thanks for creating such a fun game! :)

Bug? When you “Level up” while Memory Chip is active, the cost of gettable cards is displayed as zero.

I used Google Translate.

Game has SOUL.

Very engaging gameplay with beautiful art and music to boot. After beating all the levels in the suitcase, is there more to the story left to unlock? (Regarding the hint about the bells, perhaps?)

Yes, I experienced a similar bug where my health went negative but I kept playing until the next monster showed up.

Fun game. Would be nice if you stylized the “Yes” and “No” in the game’s UI so that it’s easier to understand, especially the “No Punishment” thing. I felt confused at times by the uses of “no”.

Exceptionally well-done submission!

Thanks! I appreciate the quick improvements. :)

I beat the game again, a bit quicker this time around. :P image.png

Very gorgeous game and music, too. Did you create the music yourself?

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A delightfully challenging game. It took me a while to get the hang of the dashing with the Blue Artifact, but I figured it out eventually.

I am unsure if I actually beat the game or not. I got to the checkpoint seen in the attached image below and couldn’t find anywhere else to go. Was this intended to be the end or is there more to the game that I’m missing? image.png

Simple, yet deceptively challenging. I love it!

I don’t think the color would really matter as long as they’re different, but your proposal could work, too.

“Voitto” = “Victory” in Finnish. Neat!

In addition, I would like it if SPACEBAR could be used to PLAY/PAUSE the level. Just a small QoL improvement.

Agreed. Perhaps blue for clockwise and red for counterclockwise.

Nice, quick game. Very much enjoyed.

One thing that would be kind of cool is being able to use the mouse to mark the ground with some pen/brush tool. It would really help dealing with recursive portals.

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Thanks! I’ve been able to do #23, but I’m still kinda stumped on #22. Honestly, the game gets rather challenging around that point, I haven’t been able to solve most of the puzzles after #21.

Regardless, it’s an incredibly unique puzzle game. I don’t think I’ve ever seen a puzzle game use teleporters/recursion as adeptly as your game has. It makes to excited to keep playing on!

Also, would you mind giving me the hint for #34 “Hidden”, please? Thank you.

Fun game! Any advice on how to do #22 (and maybe #23 as well)?

Fun game! I played it for quite a bit and I loved it. Though, I did feel that the game was only enjoyable on Easy. You simply die too quickly on the other difficulties. Would be nice if players got back some hearts at the end of each floor.

Very great and addicting game!

Fun Game!

I just played through that same stage again (last level “T”, second stage) and the exact same bug reoccurred.

Yes, I completed the game. I think I got 81 of the cubes and I finished the game in about ~3 hours. If I’m not mistaken I think I got a B.

Very fun game, I enjoyed it a lot!

I might have encountered a bug in the game (Web version, Chrome 99.0.4828.0): On the last level (“T” in “flucTuoid”), on the second stage toward the very end when you have to jump between the two horizontal flames over a chasm to get to the end, I had fallen into the chasm and ended up stuck beneath the map and couldn’t die. I had to refresh the page and, thankfully, continue again from the beginning of the “T” level in order to keep on playing.