They’re in progress. Patreon’s rule changes have made life a bit complicated for my artist and I, but we’ll get there.
Zaggy Norse
Creator of
Recent community posts
Hey there! So sorry for not responding earlier, Itch isn’t notifying me about new posts for some reason…
A guide will absolutely exist eventually. I’ve not bothered making an official one yet because I know there’s still things I might change, but if someone doesn’t make an unoffocial one then I’ll get around to it when things are closer to being finished :)
And delighted to hear you’re enjoying it :)
There’s plenty of opportunities to top the big boys; while not every character is a switch, the situation post-0.6 is such that many of them are in a highly experimental mood at the very least. Some characters will be easier than others, of course. And it’ll be made clear what sort of sex you’re about to initiate with someone if you want to avoid it.
Hi there! The engine I use, Ren’Py, comes with a self-voicing option that can read all text and UI in the game: https://www.renpy.org/doc/html/self_voicing.html
It is also controllable fully via the keyboard.
If there are any improvements I could make for the vision impaired, I’d love to hear about them :)
All the below information is subject to change as the story continues, but I don’t anticipate major alterations (eg. ages might change by a couple years). I’ve also been deliberately vague in a few places to keep things interesting. Characters will naturally have a lot more depth than the one-line summaries I’ve put in here, but only major characters will have arcs that can fundamentally affect who they are.
Flax
- Recently-graduated student of cultural philosophy
- Species: Norwegian Fjord horse
- Age: 22
- Body type: fit draft horse
- Personality: leaning towards dorky and horny most of the time, but up to the player.
Babbelas
- Local tour guide and entertainer
- Species: springbok
- Age: 25
- Body type: twink
- Personality: cocky, sometimes to the point of being almost abrasive, but quickly backs down if * challenged.
Bakgat
- Town mechanic and entertainer
- Species: feline/dragon hybrid
- Age: 28
- Body type: muscled
- Personality: relaxed and hard-working.
Boerewors
- Gardener at Paardenrust Manor
- Species: gemstaur (gemsbok centaur)
- Age: 47
- Body type: large, heavyset equine half with taller, leaner upper half
- Personality: very measured and thoughtful of others, but secretive.
Dalarius
- Mayor
- Species: horse
- Age: 25
- Body type: fit, but with a bit of pudge
- Personality: garrulous to a fault, Dal is laser-focused on doing the best job he can for the town, * possibly to the detriment of other things.
Eshu
- Species: greater kudu
- Age: ???
- Body type: extremely cut
- Personality: ???
Fanayo
- Senescal at Paardenrust Manor
- Species: cheetah
- Age: 35
- Body type: lean, swimmer’s build
- Personality: rather obsessive and somewhat intolerant of slack in others.
Inkanyamba
- Species: water dragon
- Age: ???
- Body type: feral
- Personality: ???
Jags
- Tour operator
- Species: aardwolf
- Age: 37
- Body type: stocky
- Personality: hopeless romantic who’s been hurt maybe one too many times by his trust in others.
Kierie
- Son of the lord of Paardenrust Manor
- Species: African ass
- Age: 24
- Body type: average
- Personality: outgoing and engaging when he has to speak on behalf of his family, but with a lot of stuff clearly going on inside.
Kop & Stert
- Owners of local shebeen
- Species: wild dogs
- Age: 28
- Body type: summer-beach vanity muscles
- Personality: imagine if gossip was turned into people. They’ll never say a bad word about anyone, but they’ll say literally everything else.
Mkhulu
- Local nutsman (handyman)
- Species: gnu
- Age: 31
- Body type: dadbod
- Personality: ultra chill, so much so that one might think he’s permanently high. Which isn’t true. During the week.
Nabo
- Listless resident
- Species: white rhinoceros
- Age: 18
- Body type: twink
- Personality: kind of a bitch, really. Feels trapped and takes out his frustrations on the world and the people in it.
Quagga
- Town policeman
- Species: zebra
- Age: 42
- Body type: musclegut
- Personality: friendly, but assumes he should be in charge of whatever situation is going on, and often tries to assert himself by virtue of his age and position.
Suri
- Footman
- Species: meerkat
- Age: 23
- Body type: twink
- Personality: very friendly, very helpful, very eager to not fuck up. Consequently tries too hard and often fucks up.
Ta’kom
- Librarian at Paardenrust Manor
- Species: stallion
- Age: 44
- Body type: dadbod
- Personality: distrustful and sarcastic. There’s a different person hiding inside, but you’re gonna have to work to find him.
Werner
- Chef at Paardenrust Manor
- Species: African buffalo
- Age: 27
- Body type: himbo
- Personality: he’ll lay down his life for you five minutes after you meet. Incredibly eager to make people happy, but not without some demons of his own.
Zef
- Species: giraffe
- Age: 30
- Body type: thicc femboy
- Personality: horny. So fucking horny, all the time. Enough to get him in trouble on a regular basis.
Hi there! I’ve actually written bios for most of the characters with a lot more detail than that even, but I’ve not gotten around to posting them all here yet. I can list off the characters and their general attributes, however, which should be what you’re after :)
I’ll make a separate post for that, since it’ll probably be worth pinning.
Thanks for the comments :) In terms of visuals, you can get a good idea of what to expect by looking at my character artist’s FurAffinity page (warning, very NSFW): https://www.furaffinity.net/user/tanutanuki/
She has a distinct style which includes strong outlines that really make the characters pop. I am planning to make the final backgrounds relatively soft, bordering on out-of-focus, to make the spritework really stand out when superimposed. She’s currently in the process of designing all the characters–you can see one example, the main character, under my screenshots–and once those are all finalised, work on the sprites will begin. I’ll be sure to add additional character designs to itch as they become publicly available :)