I'm not sure if you saw the games we passed jam, but if you'd like to work on continuing this one with me let me know.
zBeeHamZ
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This is an awesome little tag-on to the jam and I'm excited to start jumping into some projects again. That being said, my plans for day one are to submit a couple games. I'm going to re-upload my initial Day 1 submission: https://zbeehamz.itch.io/starcharters but I'm going to have a bit more of the actual battle system fleshed out. If anyone is interested in working on this one let me know.
My other game I'd like to see continued is DriftySlime: https://zbeehamz.itch.io/driftyslime-infernal-wars I went back and worked on this one a tiny bit after the jam was over, and plan to get the inside game loop and outside game loop connected and playing off of each other. Once that's relatively smoothed out it'll be uploaded.
this one started as a unity project and was continued day 2 and 3 with javascript/html/css. If you're familiar with UnityScript I believe you can bridge it back in to unity
Hi all! My game was continued on day 2 in the form of html/js animations.
https://oscarlundberg.itch.io/starcharters-battle
The original was a Unity project:
https://zbeehamz.itch.io/starcharters
I don't know much about using js in Unity, but if anyone would like to continue this for day 3, be sure to get both day's project files.
The animations on the UI bars look nice, well done. If anyone decides to use this, the project files for day 1 are here: https://itch.io/jam/day-1/rate/2188644
You actually did the parts of this that I wanted to add but didn't get around to. The tractor beam pull up and the shields. https://zbeehamz.itch.io/ufo-dt-reverse-tower-defense
https://zbeehamz.itch.io/starcharters
here's my Day 1, beginnings of a turn based hexcrawl roguelike.