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zBeeHamZ

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A member registered Feb 17, 2022 · View creator page →

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I'm not sure if you saw the games we passed jam, but if you'd like to work on continuing this one with me let me know.

This is an awesome little tag-on to the jam and I'm excited to start jumping into some projects again. That being said, my plans for day one are to submit a couple games. I'm going to re-upload my initial Day 1 submission: https://zbeehamz.itch.io/starcharters but I'm going to have a bit more of the actual battle system fleshed out. If anyone is interested in working on this one let me know.

My other game I'd like to see continued is DriftySlime: https://zbeehamz.itch.io/driftyslime-infernal-wars I went back and worked on this one a tiny bit after the jam was over, and plan to get the inside game loop and outside game loop connected and playing off of each other. Once that's relatively smoothed out it'll be uploaded. 

Your fork of Octalien was what caught my attention for it first. I was doing it for day 6 but had some family events to attend to, so missed the upload

I really enjoyed this one too, even if all I touched was the gun mechanics

Drfity Slime branch doesn't connect back to drifty car day 1, probably because it was two day one projects

it got continued day 2 and I think died off on 3

also, do i need to add you and anyone else to the dev credits? I just realized I forgot to put my name in on the main menu dev list :o

Thank yooouuu, it was nice to take a coding break and just slap some sounds around c:

Oooh, I think I'm in gray zone with the rules. I made a UFO for day two

Every day I'm amazed it kept going lol, that's my day 1 baby

*dusts off budget ibanez to play budget metal for budget doom*

For day 5, I'm thinking of focusing solely on making music. I've been making music and DJing for a decade plus, and haven't gotten to really go in on the studio for a while. Post up your projects that are sorely in need of some tunes.

i actually just went to day 5 looking for my post, didn't realized I posted in 4 lol

For day 5, I'm thinking of focusing solely on making music. I've been making music and DJing for a decade plus, and haven't gotten to really go in on the studio for a while. Post up your projects that are sorely in need of some tunes.

I think Unity Hub specifically is the root of a lot of those issues. Uninstall the Hub and see if you can open your Unity version.exe. without hub, it should ask you to open a project from disk. You should be able to reinstall Hub fine afterwards. Re-activating license key might also do the trick.

Your hard work shows in sandstorm,  keep it up n_nb

I wanted to do paint kart, i just haven't touched unreal in yeeeears

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this one started as a unity project and was continued day 2 and 3 with javascript/html/css. If you're familiar with UnityScript I believe you can bridge it back in to unity

https://zbeehamz.itch.io/starcharters

[Day 3] https://tudypie.itch.io/star-charters

It was suuuuper fun to get to this point! Honestly just needs a little extra push to fully bridge the two concepts. 

Hi all! My game was continued on day 2 in the form of html/js animations.

https://oscarlundberg.itch.io/starcharters-battle

The original was a Unity project:
https://zbeehamz.itch.io/starcharters

I don't know much about using js in Unity, but if anyone would like to continue this for day 3, be sure to get both day's project files.

The animations on the UI bars look nice, well done. If anyone decides to use this, the project files for day 1 are here: https://itch.io/jam/day-1/rate/2188644

That was actually all @Nutty-Studios

You actually did the parts of this that I wanted to add but didn't get around to. The tractor beam pull up and the shields. https://zbeehamz.itch.io/ufo-dt-reverse-tower-defense 

I've got yours on my watch list for some later days, so I really hope someone has it for day 2

https://zbeehamz.itch.io/starcharters

here's my Day 1, beginnings of a turn based hexcrawl roguelike.