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zekin

5
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A member registered Oct 25, 2018 · View creator page →

Creator of

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Had trouble with the controls, the music was a blast, the models were great and I thought it was pretty sick honestly. It reminds me of vox machinae and plays kind of like it too from the bit I got to experience.

I got an error early in and crashed a few minutes in on chrome - then it had to redownload all the assets which seems to take a while.

The weapon systems on the mech made me really happy.

Thank you for your feedback!

I thought I fixed the audio issue but I clearly haven’t, once I get a little more time I’ll see if I can fix it and possibly reupload if itch.io will allow me. I’ll make some time this friday to play and rate your game, as its the least I can do for the courtesy you’ve given me.

Thank you so much for the compliment and advice!

I had a walk cycle in the game for not aiming but I couldn’t figure out how to get a humanoid avatar working with the skeleton I made without it becoming distorted in unity to do aiming. But I’m working on another jam and hope to figure that out this time around.

Thank you very much for playing and for the compliment!

I appreciate the feedback! I’ll make some time friday to play and rate your game :)

(1 edit)

Thank you!

Yes, I had a lot of audio problems, I thought I fixed the blaring klaxxon alarm noise before I submitted but its clear I still have that problem. I may see if its possible to update the game after.

I had issues with the mecanim system in unity - the animations were working in blender but I had some export issues with them - and then I had issues with transitions in the state controller.

I couldn’t figure out how to do culling on the level so I just inverted the normals of the level models and I think the roof on one set piece’s angle is weird and I may not have inverted the normals on it or the angle made it face outward.

Thank you for playing!

I’ll make some time to play and rate your game this week on Friday, I appreciate the feedback!