Got it. I'll see what assets I have that are compatible with Unity. Thank you for your response!
Zenrei02
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A member registered Jan 09, 2022
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KR Trees and Foliage Super Pack for RPGs v2! comments · Replied to Kokoro Reflections in KR Trees and Foliage Super Pack for RPGs v2! comments
I haven't looked at the demo just yet but I'm trying to transition away from RPG Maker and towards Unity and think this is a nice bridge to do that. I have a couple questions though. (1) As I learn more C#, will I have the ability to make larger adjustments to the game or will I be limited in the same way RPG Maker tends to limit what you can do? I want to be able to expand on this as I learn more and adjust the battle system to accommodate a concept of mine. (2) Will it be difficult to add or replace assets in this? I bought a decent amount of art assets (tilemaps, sprites, animations, etc.) through some bundles and while some say it's compatible with Unity, I'm not sure how it would interact with this template.
KR Trees and Foliage Super Pack for RPGs v2! comments · Replied to Kokoro Reflections in KR Trees and Foliage Super Pack for RPGs v2! comments
KR Trees and Foliage Super Pack for RPGs v2! comments · Posted in KR Trees and Foliage Super Pack for RPGs v2! comments