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Zergling50

25
Posts
9
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3
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A member registered Dec 23, 2022

Creator of

Recent community posts

Glad I was able to help! What are you envisioning the final product to be? Will it be a visual novel?

No problem!

awesome! Overall great job!

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That could help, not just for me but I'm sure it would broaden your audience which is always a plus! You do what you think is best though.

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That's really normal! Usually the best people at a game are the people who made it, because they know what you are supposed to do and how to do it perfectly. The best way to avoid this is having others test out the game, it's a really cool idea though and I had fun with playing it!

Thanks! I'm the artist for the project and I love creating monsters.

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Awesome! We'd love to hear your thoughts on it when you finish!

I really like the water physics, the boat could be a bit more responsive and the transition between camera and driving can be a bit janky at times but really cool game!

The person who does the narrative for the game has always done really cool work, they definitely add a ton to the projects.

Thanks, I did the artwork and it was a lot of fun. I'm still getting used to doing digital over traditional artwork but it's been fun!

Our sound guy also came up with the original idea for the game, he's really great!

Thanks! I'm the artist, and I love making monsters. It's been my passion since I was little. I'm more of a traditional media artist though so I'm still adapting to digital and I'm still figuring out how to do tilesets and keep them looking consistent, but  it was a lot of fun!

I would love to try this game but I don't own an android, apologies

I really like the art that was done, kudos to that. The sound from the text is a bit too sharp and grating, I had to turn my volume down a lot for that, might be good to soften the edge on that sound a bit. The story also needs more context, as I had no idea what was going on in it, it was very confusing.

Really fun gameplay, showing that simplicity is sometimes best. One area I'd say that could be improved is there's quite a few moments where it's just 'laser guy spawns and is killed the second it shoots laser' so I think it would be cool to maybe see something with that, but it's not necessary.

I find it fun to jump on the enemies, my main recommendation though is that you can't often see where you are landing towards the end area (I think) making me unable to get past it as you'd just have to do a leap of faith then transition as you fall to the next screen and die from spikes.

A lot of times the fly's shots don't end up actually causing the enemy's hp to decrease which can make it a bit frustrating, but otherwise an interesting idea.

The ball bounces a bit too fast to effectively react to it, and the overall goal at the beginning is a bit confusing, but it's a really cool idea to go with pinball! Definitely could use some polish, and would be interesting to see finished.

I like the gameplay, although my big suggestion would be it gets kind of confusing about which mouse button activates which when they start changing positions and moving around a lot. Has potential.

It's a really cool idea, although it's a bit frustrating trying to get the turret to shoot a button while jumping over it mid-air.

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The game randomly stopped letting me control the water guy on level 3
otherwise, cool idea, the theme is definitely very common but I like that it's something you could potentially do cooperatively.

The art is cool, you probably want to have them start with plants since otherwise it's just immediate losing health at the beginning of every game, also the core loop is pretty much just walking back a forth, but if you built upon this there would be promise!

interesting idea with water prolonging the fire

I can't figure out how to catch fish, but the environment is nice