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Plantroid Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #4 | 3.667 | 3.667 |
Theme Usage | #7 | 3.000 | 3.000 |
Overall | #8 | 2.625 | 2.625 |
Gameplay | #12 | 1.833 | 1.833 |
Audio | #13 | 2.000 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Art is nice. There could be different graphics when you upgrade plant.
I especially like the art style on this game. It gives me an old DOS game vibe. I wish there was more to do though. After you upgrade the plants there isn't anything left to do except to sit there. Maybe have enemies come down from the sky that you use you mouse to shoot at or something?
Overall good work.
The art is cool, you probably want to have them start with plants since otherwise it's just immediate losing health at the beginning of every game, also the core loop is pretty much just walking back a forth, but if you built upon this there would be promise!
this game reminded me of wall-e because it is a robot and has plants, its idea is very good, but very repetitive, the arts are simple and cool, the texts are too big, and there is a text missing telling how many coins you have he has.