This game was very fun. The enjoyment you get out of killing the enemys is very great, and the animations are smooth yet not distracting
Zhongbob
Creator of
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I enjoyed playing the game for some time, but i think the theme can be utilised a little bit more here. In this game it seems that the roll of the dice theme seemed a little forced, as the dice could have been anything and it would not have affected gameplay at all. I think adding mechanics related to the dice rolling would have been good.
I like the challenge and concept this game provides, but it is a little hard to play considering you can't see the different sides of the dice. Perhaps you could have made this a level based system instead of an endless replayable puzzle, such that you can also introduce the mechanics of the game slower. In addition, i believe the addition of walls, spikes, and obstacles in general to the game would make for more interesting puzzles, and add to the replay value. Good job still though!
I love the idea, art and the music is catchy too! It was very fun to strategies how i should use my dice to get the best result. The only comment i really have is the fact that blobs wander between areas over time. I think that it would've been better if the blobs stayed in their areas after each turn to make it more reliant on strategy rather than luck or waiting. Other than that great job!!!
I like the idea of the game, as well as the movement animation you created for the dice. however there were quite a few bugs inside the game. For one, sometimes the game would crash for some reason when i got a point. Secondly, i think using dots instead of numbers would make the game much more refined, however i understand that you may not have had enough time to do that.
I also suggest you add a few more features here and there, to make getting the correct number more different each time. For example, you could have it such that certain directional keys would be limited, either from the start of the level or if the player accdientally picks up an object, or maybe allow the player to jump in order to spin their dice faster
I'd say keep going and good luck on your future games!
I like the concept, the puzzles are challenging and when i finally do solve them, i get that aha moment. The art and music is also well done. However I think it is a little inconvenient how you can't go the previous level(Unless it was told somewhere and i missed it), and the swapping of dice process is a little tedious(Unless i also missed that somewhere). I think instead of pressing space to change dice, you can have a left and right selector, to choose between the dice easier, and make the animation shorter.
I like the concept, the puzzles are challenging and when i finally do solve them, i get that aha moment. The art and music is also well done. However I think it is a little inconvenient how you can't go the previous level(Unless it was told somewhere and i missed it), and the swapping of dice process is a little tedious(Unless i also missed that somewhere). I think instead of pressing space to change dice, you can have a left and right selector, to choose between the dice easier, and make the animation shorter.