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zKnapp

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A member registered Dec 27, 2020 · View creator page →

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Like the resource management-style gameplay. The wealth/waste balance seems well-tuned.  Would love to see some animations/triggers for reaching certain benchmarks and even more interplay between build objects if you were to push this further. A lot of fun!

Good job on the art, feels really clean and pleasant to look at. I like the concept of having some of the movement out of your control; we thought of trying to implement that for our angry character to make it more thematic, but didn't have time.