These look amazing. Can’t wait to see them in projects.
zneeke
Creator of
Recent community posts
Nice! This is good. I’ve seen my guy it in the first room. Reached the end and last room is pretty big.
Two things I’ve noticed and I’d like to see you improve are:
- Collisions, they are a bit odd and you can’t reach some parts of the room. Probably because the collision box is too big.
- Sprites, the characters don’t seem as sharp as they can be. There should be a setting in unity for that I believe.
That red guy shooting that blue spell really surprised me. I barely escaped.
Props for mentioning all the people involved in the project.
Keep it up.
edit: Sprites. The bat animation makes him disappear for 1 frame. And just to let you know that I managed to finish first room without getting the key. Is that by accident or intentional?
Overall I like it and do keep making games. Hone your skills.
Hey! I’m glad you’ve sorted it out.
I have several ideas I’m testing out right now. One of them would be a bigger, boss monster of the same type, and more monsters that are bigger, and stronger.
Something like this:
I will expand upon the idea, and add more monsters to the dark fantasy packs.
Let me know if you have any ideas?