BITING BITING BITING I AM CLAWING AND SCREAMING I AM FIGHTING DEMONS FR
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh ok i'm normal again. please ignore the blood and scratches. i can be trusted w cute goth eldritch men pls
as i said in my the discord channel, this house may be haunted af and i may be experiencing horrifying visions that send me into manic writing episodes that last for days on end, but more importantly. aster are u free tonight???
with enough confidence and panache i believe we can one day smooch the horrors
Thank you so much for writing this. Hanahaki disease has always been a touchy subject for me as a grey aroace. The idea of someone falling in love and then blaming me for making them sick, the fact that it is a trope that pretty much explicitly states "PLATONIC LOVE IS WORTHLESS HERE. FAMILIAL LOVE IS WORTHLESS HERE. IF YOU DON'T WANT TO KISS THIS PERSON YOU MIGHT AS WELL SIGN THEIR WILL AND TESTAMENT RIGHT NOW". The guilt that it inspires worse than the claims that already exist in the real world. That someone having a crush on you means you MUST give them a chance because if not you're a horrible human.
My favourite scene was the depiction of the cycle. Abuse, gifts, abuse, gifts, never speaking, never confronting, the sibling trying to help you see past the fear and repetition. It got to the point that my own memory irl began to blur. Haven't I read this already? How long has it been? Am I rewinding scenes? What is happening? Is this all there is?
And then Ending 4, gashkls god that took me out. I think I cried a bit. I need to sit with this for a while.
When a game lists out more than a dozen warnings, which include SUICIDE, MURDER, GUN VIOLENCE, etc. You should be able to put together that this is a violent game in which the MC will likely be a victim of said violence. Like. There are so many TWs and the game says multiple times that there are no good endings.
I played through this game in one sitting and ahhhh it was so good, no regrets. My favourite Luca just because I appreciate a man who is open and honest. We love a man who communicates and isn't afraid to put himself out there.
My second favourite is Mark, which like..................ya'll don't even understand the whiplash I went through. I played his route last and he kept appearing in the other stories like my brother in otome hell can you not pick fights with my dates??? So by the time I reached him I was stressed. The first chapter deadass had me taking deep breaths like don't back out, we can get the good ending, just keep going DON'T SHUT DOWN BE STRONG-
AND IT WAS WORTH IT. He is so cute and vulnerable, AND HE PLAYS OTOME GAMES W/ US baby we have no choice but to stan.
The game is fantastic and while I do agree that it needs some polishing (particularly in the English translation) the other criticisms read more like subjective issues rather than objective problems. It's one thing to point out that the grammar is off or that the word choices feel off, it's another thing to claim that the art and story need touching up because you personally don't like the colour combos or the MC being kissed on the first day. You're right that it's a demo and we don't need everything up front, but the point of a demo is also to lure in players and sometimes that lure is being able to kiss a hot dude.
Holy shit, this was so good I'm keeping spoilers under the cute
Okay the first time I played I was like "oh hey, he seems cute" like I did choose cats, spring, yellow flowers so I was like yeah that makes sense, he seems nice in a desperate sort of way. Then when he was panicked about the news and started talking about the garden shears I was like "hm this sounds like foreshadowing i wonder what for"
Then in my next play I deliberately chose other answers and got John ONLY TO WATCH AN INNOCENT DILF BE MURDERED LIVE ON SCREEN BY CHEKHOV'S GARDEN SHEARS. ASHTON HOW COULD YOU. HE CALLED ME KIDDO. HE HAS CHEST HAIR AND SCARS.
I don't think there's a way to program disorders into an RPG in a way that won't feel like your character is being railroaded into certain choices/emotions. You'd probably have to just select whatever fits the in-game event based on context and personal opinion, which isn't hard since the games does include a lot of response variations.
Oh this was such a good game! I think my favourite thing about it is that the MC (Marlowe) retains a strong sense of self, and the plot is not shy about calling Niall out for his treatment. It was very interesting, and the GUI was definitely my favourite design choice. The way it changes as the disease spreads, the fact that the options menu and CG are shown via a side-view of the brain, the save option is a microscope etc. So good, 10/10.
Rambling down below:
It was also a fascinating thought experiment as to whether a creature like Niall even recognizes what he's doing as abusive. He's a single-celled creature who, by nature, requires another living being to survive. He is a parasite (symbolism!) and if your entire survival and propagation is dependent on another living being then wouldn't you love that thing? Especially if it could talk back. If it could tell you that it loved you too. You don't want to die, but you don't want your host to die either. Yet neither of you can live with the other. Something something metaphor something something idk