Hi,
Is there a discount of some kind for those who have the Standard version. I would be interested to upgrade and get all the other features but $100 is too much for me ATM.
Thanks
When I start the game (and I am using Run As Admin) there is only a black screen and the little hand mouse cursor, nothing else.
Here is the Player.log
I guess, but since this SDK lacks the proper documentation, I have no idea what you are talking about.
I guess I will come back in a few months and see how this is coming along, right now this is not as 'dirt simple' as claimed and the syntax debugging is non-existent so finding simple errors is practically impossible (at least for me)
I would like to see if possible:
an actual IDE for loading/saving/debugging projects
professional documentation (examples and samples are okay but when they are not documented how do you learn the language)
proper debugging and error handling
more tutorials that actually show you how these commands are carried out.
I wil be back sometime in the future, maybe. :(
in other words if I want to define a variable called - timer?
timer ||= 300
say i have a sprite randomly appearing on the screen and moving to a different location after timer == 300 (5 seconds)
#move sprite to a random location after 5 seconds
if args.game.tick_count % 300 == 0
args.game.x = rand * 1279
args.game.y = rand * 719
end
this seems to do what is expect move the sprite after 5 seconds to a random position but i want to do this:
#move sprite to a random location after 5 seconds
if args.game.tick_count % timer == 0
args.game.x = rand * 1279
args.game.y = rand * 719
end
so when you click the sprite it increasingly gets harder by decreasing the time (moves faster each time you click the mouse)
I hope you get what I am trying to say here. lol
oh BTW when you recieve an error it doesn't make any sense at all (doesn't point to the line where the error occured) it's some random stuff that makes no sense whatsover in the console. this really needs proper error handling.
[2018-02-18 @ 08:16:38.139] [configure] configuring C:\Games\Itch\MewnBase
[2018-02-18 @ 08:16:38.797] [configure] native-configure yielded execs: [
"game/desktop-1.0.jar",
"jre/lib/charsets.jar",
"jre/lib/ext/access-bridge-64.jar",
"jre/lib/ext/cldrdata.jar",
"jre/lib/ext/dnsns.jar",
"jre/lib/ext/jaccess.jar",
"jre/lib/ext/localedata.jar",
"jre/lib/ext/nashorn.jar",
"jre/lib/ext/sunec.jar",
"jre/lib/ext/sunjce_provider.jar",
"jre/lib/ext/sunmscapi.jar",
"jre/lib/ext/sunpkcs11.jar",
"jre/lib/ext/zipfs.jar",
"jre/lib/jce.jar",
"jre/lib/jsse.jar",
"jre/lib/management-agent.jar",
"jre/lib/resources.jar",
"jre/lib/rt.jar",
"jre/lib/security/local_policy.jar",
"jre/lib/security/US_export_policy.jar",
"MewnBase.exe"
]
[2018-02-18 @ 08:16:38.802] [configure/compute-size] computing size of C:\Games\Itch\MewnBase
[2018-02-18 @ 08:16:39.394] [configure] total size of C:\Games\Itch\MewnBase: 77.56 MB (81323432 bytes)
[2018-02-18 @ 08:16:50.476] [launch] itch 23.6.1 launching game 51221: MewnBase
[2018-02-18 @ 08:16:50.477] [launch] looking for manifest @ "C:\Games\Itch\MewnBase\.itch.toml"
[2018-02-18 @ 08:16:50.478] [launch] found manifest, parsing
[2018-02-18 @ 08:16:50.528] [launch] manifest:
{
"actions": [
{
"name": "play",
"path": "MewnBase.exe"
},
{
"name": "manual",
"path": "readme.txt"
},
{
"name": "forums",
"path": "https://cairn4.itch.io/mewnbase/community"
}
]
}
[2018-02-18 @ 08:16:52.547] [launch] launching prepare for native
[2018-02-18 @ 08:16:52.549] [prepare/native] launching windows-prereqs
[2018-02-18 @ 08:16:52.562] [windows-prereqs] manifest, but no prereqs, nothing to do
[2018-02-18 @ 08:16:52.571] [launch/native] cave location: "be17cd6c-7168-4acc-b086-0a4848db3252/MewnBase"
[2018-02-18 @ 08:16:52.576] [launch/native] manifest action picked: {
"name": "play",
"path": "MewnBase.exe"
}
[2018-02-18 @ 08:16:52.576] [launch/native] executing 'C:\Games\Itch\MewnBase\MewnBase.exe' on 'windows' with args ''
[2018-02-18 @ 08:16:52.577] [launch/native] no app isolation
[2018-02-18 @ 08:16:52.579] [launch/native] spawn command: "C:\Games\Itch\MewnBase\MewnBase.exe"
[2018-02-18 @ 08:16:52.579] [launch/native] working directory: C:\Games\Itch\MewnBase
[2018-02-18 @ 08:16:52.618] [launch/native] command: C:\Games\Itch\MewnBase\MewnBase.exe
[2018-02-18 @ 08:16:52.618] [launch/native] args: []
[2018-02-18 @ 08:16:52.618] [launch/native] env keys: [
"TMP",
"TEMP"
]
[2018-02-18 @ 08:16:52.681] [launch/native] out: Loading JVM runtime library ...
[2018-02-18 @ 08:16:52.720] [launch/native] out: Passing VM options ...
[2018-02-18 @ 08:16:52.720] [launch/native] out: # -Xmx1G
[2018-02-18 @ 08:16:52.720] [launch/native] out: Creating Java VM ...
[2018-02-18 @ 08:16:53.034] [launch/native] out: Passing command line arguments ...
[2018-02-18 @ 08:16:53.034] [launch/native] out: Loading JAR file ...
[2018-02-18 @ 08:16:53.081] [launch/native] out: Invoking static com.cairn4.moonbase.desktop.DesktopLauncher.main() function ...
[2018-02-18 @ 08:16:54.221] [launch] error while launching aaf32e3f-6fdd-4742-a8d5-c4fa5bffc80e: application crashed. process exited with code 3221225477
[2018-02-18 @ 08:16:54.221] [launch] crashed with
[2018-02-18 @ 08:16:54.221] [launch] application crashed. process exited with code 3221225477
[2018-02-18 @ 08:16:54.236] [diego] diego here, looking around
Caption OSArchitecture Version
Microsoft Windows 8.1 Pro 64-bit 6.3.9600
Caption MaxClockSpeed Name
AMD64 Family 21 Model 16 Stepping 1 2500 AMD A4-4300M APU with Radeon(tm) HD Graphics
Name
AMD Radeon HD 7420G
diego out
[2017-01-27 @ 10:27:45.671] [tasks/configure] configuring /home/zonemaster/.config/itch/apps/Kenney Studio
[2017-01-27 @ 10:27:46.285] [tasks/configure] native-configure yielded execs: []
[2017-01-27 @ 10:27:46.290] [configure/compute-size] computing size of /home/zonemaster/.config/itch/apps/Kenney Studio
[2017-01-27 @ 10:27:46.334] [tasks/configure] total size of /home/zonemaster/.config/itch/apps/Kenney Studio: 174.24 MB (182705726 bytes)
[2017-01-27 @ 10:31:55.222] [tasks/launch] reconfiguring because of problem with cave: game.install.no_executables_found
[2017-01-27 @ 10:31:55.232] [tasks/configure] configuring /home/zonemaster/.config/itch/apps/Kenney Studio
[2017-01-27 @ 10:31:56.041] [tasks/configure] native-configure yielded execs: []
[2017-01-27 @ 10:31:56.045] [configure/compute-size] computing size of /home/zonemaster/.config/itch/apps/Kenney Studio
[2017-01-27 @ 10:31:56.087] [tasks/configure] total size of /home/zonemaster/.config/itch/apps/Kenney Studio: 174.24 MB (182705726 bytes)
[2017-01-27 @ 10:31:56.099] [tasks/launch] crashed with game.install.could_not_launch (game.install.no_executables_found)
[2017-01-27 @ 10:31:56.100] [tasks/launch] game.install.could_not_launch (game.install.no_executables_found)
[2017-01-27 @ 10:31:56.102] [diego] diego here, looking around
Linux xxxxxxxxxxxxxxxxxx 4.4.0-59-generic #80-Ubuntu SMP Fri Jan 6 17:47:47 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux
model name : AMD A4-4300M APU with Radeon(tm) HD Graphics
model name : AMD A4-4300M APU with Radeon(tm) HD Graphics
Distributor ID: LinuxMint
Description: Linux Mint 18.1 Serena
Release: 18.1
Codename: serena
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Trinity [Radeon HD 7420G]
diego out
When I try to launch the Linux version I get the error above. However I do realize it must be run under Wine, is there a way
to edit the 'Launch' parameters to point to the correct executable instead of browsing to the local files and running it there?
i could create a character okay but his body didn't fit in the hit point frame (the one with hitpoints and the select button)
the game started at 1366x768 and when I pushed the fullscreen button the window switched to a smaller one with only half the buttons showing and the mouse cursor didn't line up with them
i could not see any terrrain when the game started just him standing there with no ground underneath him and it freezes.
- when changing resolution text doesn't line up with mouse cursor.
- when creating character the top of the head is cut off and hard to see what changes.
- fullscreen not working correctly (crashes)
- need more resolution (like 1600x900) etc
- game locks up when first starting game (gliding in on bird)
- uses over 50% CPU usage