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Zoofule

17
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A member registered Jun 14, 2020 · View creator page →

Creator of

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Is this compatible with Godot 4?

Hey, what is the license for these?

Hey, what is the license for these?

the idea of forking it on GitHub is really intriguing to me, however, I am an extremely novice programmer. From glancing at the repository, LINK is coded in LUA correct?

I dabbled in LUA years ago for a minecraft mod, and haven't touched it since. I am currently in college and have studied C/C++ so far, how similar is LUA to those in your opinion?

I was playing around with version 0.7 and 0.8 Alpha, and was wondering what the difference was? Were any of the intended feature updates to the point of implementation?

(4 edits)

Not sure if there is any interest for this, but I made a different color theme and thought I would share it if anyone is interested.

As you can see it is a Black based dark mode.


I am not really one for color theory, so if something doesn't look right change it, and if you do, let me know what you changed, maybe I like what you did better than what I did.

[Click "View rest" for the code at the bottom"]


;; Black Dark Theme ;;
COLOR_FG=#FFFFFF
COLOR_BG=#000000
COLOR_GRID_DOT=#FFFFFF60
COLOR_GRID_LINE=#FFFFFF18
COLOR_GRID_LINE_ORIGIN=#FFFFFF42
COLOR_BOX=#740000
COLOR_RECTANGLE_SELECTION=#FFFFFF
COLOR_TEXT=#FFFFFF
COLOR_TEXT_SELECT=#FFFFFF2e
COLOR_TASK=#FFFFFF
COLOR_TASK_CANCEL=#0E9200
COLOR_EDIT_OUTLINE=#6B0095
COLOR_EDIT_CURSOR=#FFFFFF
COLOR_WAYPOINT=#DA0000
COLOR_FOCUS_OUTLINE=#FFFFFF
COLOR_STATUS_BG=#390000
COLOR_STATUS_FG=#FFFFFF
COLOR_DIALOG_BG=#390000
COLOR_DIALOG_BUTTON=#929292
COLOR_DIALOG_BUTTON_TEXT=#390000
COLOR_DIALOG_HIGHLIGHT=#414141

Sorry about that, I thought I tried to do that, and I forgot there was a manual, maybe including a link to it in the launcher like in the settings menu or the information screen could be helpful. Your launcher is so thorough I thought I would be able to find everything I needed within it. 

Hey, I was wondering if it would be possible to add the ability to rename the application display title when adding/modifying an application, like when choosing a thumbnail, also have the option to change the display name?

I tend to like Godot, I'm in school for game design at the moment, and so far that is the one taught I like the most. But that could change.

Curious if you are going to be adding other animations to the set, (such as attack, or death animations?) I really like the Super Retro Set and should have asked this much earlier when I saw a sale was planned but didn't get around to it. Though I am still curious.

Awesome thanks, I just saw you have a license listed, did I completely miss that or did you add that after I asked?

What is your license?

Awesome, I'll have to look into it.

Any chance of adding Ctrl + Mouse wheel, as a way to zoom in and zoom out of the entire plan? (additionally/alternatively it could be Ctrl + + and Ctrl + - )

Just downloaded this tool and it seems super useful, looking forward to seeing where you take it.

Does this function without using GameMaker Studio? or is it fully reliant on running inside GameMaker Studio? 

This seems like a super useful tool but currently, I prefer Godot over GameMaker Studio and think this would be extremely useful as a standalone tool.

These look great, but I am having trouble downloading it, not sure if it is on your side or my side.

I think it would be greatly beneficial to be able to sort my library by author/creator. When I am looking at the assets I own it is frustrating trying to find assets by the same creator. Not sure what else there really is to say about this, but I'd be happy to expound if necessary.