the idea of forking it on GitHub is really intriguing to me, however, I am an extremely novice programmer. From glancing at the repository, LINK is coded in LUA correct?
I dabbled in LUA years ago for a minecraft mod, and haven't touched it since. I am currently in college and have studied C/C++ so far, how similar is LUA to those in your opinion?
They work well together but that’s about it.
I’d always suggest someone learn Lua. I’m a little biased, but I find the language to be very easy to read while being expressive and fast.
That said, LINK’s code base is a bit overwhelming because most of the code resides in link.agpack/main.lua and I use Vim’s code folding to keep it organized, meaning sections are contained within blocks surrounded by “{{{” and “}}}”.
I use this inline style (where most of the logic is contained in the update loop) because I find it easy to add new code and refactor old code until I work out how to separate it into self contained modules (which I’ve been working on to use some of the code in my latest project).
But by all means, check out the code. Bring a notebook and feel free to ask any questions you might have. I might be able to point you in the right direction.
I’d avoid working out edit mode at the moment. It works but it’s a dumpster fire that I’m trying to deal with right now.