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ZXL Studio

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A member registered Mar 01, 2023 · View creator page →

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(1 edit)

Hi MGTOW, 

There isn't much romance in the game, it's more of a JRPG adventure with many hidden NSFW elements. So... that's a no to your question. 

There will still be periodical updates but currently there are no plans for adding more romance. Majority of content focuses on adventure and getting into trouble with enslavement. 

it is officially released on 22 march. I'd be pleased to send you a key, the demo replies you made have helped improve the game tremendously.  Just send me an email (its on steam link if you cant find it here) i'll drop you a steam key on reply

Hi HCK Productions, the full game is released on Steam.
Please DM/email me, I'd like to discuss if you are interested in doing a review on steam :)

(2 edits)

It may seem like an exploit, but the starting village scout was designed to lose its 'efficiency' as a support after reaching the port.
In place of the village scout, there are already 2 hirable mercenaries in Lodeen Isles, so keeping the village scout (whose level is capped at 7) is not really wise.
I recall you can buy teleport stones in the item store. If it isn't there, I'll make a note to add it in, for QOL purposes.

Thanks for pointing out!

Thanks for pointing this out. the Auxiliary items may be glitched when I did a bulk import. I believe you can still play normally without equipping the auxiliary slots. Rest assured this won't happen in the full game.

Can I check with you what computer specs you are using to run the game?

There isn't a night-time warning. It is understood that when the map turns dark it would be either night fall or in a cave without lighting. As for deadly versions of enemies, it was only mentioned briefly in the tutorial about more dangerous enemies in the night.  The tutorial only aims to provide information at the most fundamental level. 

I greatly value your input for the tutorial and it is important to improving the game's basic guidance.
I'll review and improve the tutorial's critical information as much as I can for the full game.

For demo, unfortunately I would not have time to improve further on. It shall remain as is.

As always, please feel free to share any input or feedback that you feel that could enhance your enjoyment of the game.

actually, you can return to the island to explore. Just remember to activate the teleport crystal in Port Lodeen before you leave for Nephalia. 

Which Auxiliary item did u try to equip? It might be a glitched item. 

As for the side quest on the island I'm not sure which one you are trying to start. But I still recommend you move out of the island for better progression, if that's what you are aiming for. 

Patch Eye Pim might only respond to you if an annoying person is in your party.
I'm already giving you many hints XD

Unfortunately, the Demo does not have a 'perfect' clear and you cannot bring over your accumulated stats to a new game.
What the demo can do, however, is reward you with interesting and different treasures from chests on every new playthrough.

In the full game, you can carry over all your equipment and stats when you obtain/unlock a game clear, a special ending or a slave ending.

I'm really glad you enjoyed the game :)

Patch eye Pim is the one that has the quest but he doesnt give it out as a standard "quest"You just have to collect the goblin tooths for exchange. 

Yeah... I'm happy you found him annoying lol

That's exactly his character ;)

The main (purity) route is the vanilla (default) ending where she saves the world. 

For little oasis, the npc is Sabrina for red goblin quest. You may have to find her at specific time i.e afternoon/evening to trigger it. 

Port Lodeen, there is a "hidden" tavern just near the entrance. In there, a quest npc, a hirable tank mercenary and a time waster npc is available. 

Lance is a story character crucial to the main plot. So he will not be removable at the early parts of the story. In the full game, there is a choice where he will leave you permanently based on your choices. 

(1 edit)

Hihi HCK Productions,

I'll check again into the bird levels 8+ triggers and the Capricorn signs.

I have tested that the Rat/Snake boss can be cleared at level 5-6 (average out of 3 party members)
During my own testing, I have also died (lol) if I tried to rush to any battle without properly equipping my characters.
They'd just hit for 0 or single digits.
There's a caveat to this - first you'll need to gear up your team properly and use your limit breaks (100 TP) skills at the right moments.
E.g Saving your 100TP on protagonist or Lance and use it immediately when the boss battle starts, trivializes the fight drastically.

Scream has a % to provoke and confuse enemies, use that to your advantage.
You will learn new Seduction skills as the promiscuity stat or submissiveness stat increases.
Damage system works very similar to FF7, you will need stronger equipment to see proper numbers if you are under levelled.

Opening chests actually will yield more gold in the prologue area.
There are quests in Little Oasis and Port Lodeen that will help with your gold problem.

In summary, the game emphasizes more on equipment readiness than the levels.
Choice of mercenaries, TP and skill usage can turn hard battles into trivial fights easily.
But yes... I agree that the first 1-3 levels may sometimes be 'meh'.

Hope that helps!

Hello again, HCK Productions!

1. Some of the Carpricorn Sign seems to not do anything.

Can you elaborate more on what you meant by "Capricorn sign seems not to do anything"?

The short summary of the horoscope choices is more of a customization flavor with very minimal stat increases. As the stat changes are more of a +1 or -1 to starting stats, it wouldn't affect too much on balance, but more of a personalization to creating your protagonist.

2. The game is really unfair at the start, how can a level one character able to defeat a level 8 and 12 bird?

It's really quite unfortunate that you have encountered a Lv8+ monster early in Lodeen Isles. Did you venture too far out?
Only the area surrounding the starting village has lv1-3 monsters.
Beyond that, it's based on the area and the troop it spawns on.

3. How you Revive yourself when you die but in a team?

The game is designed to be challenging, with revival and healing options being intentionally (very) limited. In the full game, only 2 mercenaries and 2 classes have the ability to resurrect party members. However, this can be mitigated by obtaining/purchasing Life Dews or Analeptic Potions which can revive your party members. 

Alternatively, if you have downed party members, you can only truly revive them in an infirmary. Inns will not revive them.

If you need more information and guide on the system mechanics,
you can press the "H" button to re-view the tutorials again!

4. Low frame rate drops

This is probably an oversight on my part.
I began development using 1920x1080 instead of the native resolution.

However, as the game content increases, it became evident that supporting HDR quality on RMMZ engine may be too taxing on PC resources for a low end computer user.
After several iterations and adjustments of the demo, the stuttering framerate has been drastically reduced. 

I hope this did not deter you from enjoying the most parts of the game!

Once again, thank you for trying out the demo!

Greetings!

I am an independent game developer who is currently working on an NSFW RPG Maker MZ game.
My passion for fetish and BDSM games led me to create a game that is truly unique and of high quality. 

What makes my game stand out is the NSFW fantasy setting AND a complete JRPG main storyline, but that's not all!


The main story has a major fork that allows players to choose between a purity route for the "Good Girl" (completed) or a corruption route for the "Evil Bitch" (work in progress). In fact, there are more than three ways to complete the game.

I have spent about a little over 13 months now, working on the world building and collaborating with a side quest storyboarder to bring my NSFW story and vision to life.

But for now, I'm happy to release the demo version and share with everyone, so that I may get some feedback on anything you might want to highlight that I might have missed.

The demo will provide a glimpse into the game mechanics and battle system with approximately 2-3 hours of gameplay, covering the main story plot beyond the prologue until near the end of Chapter 1. 

However, you are welcome to challenge yourself by capping the characters at level 20, or discover the hidden quests already embedded in the demo.

Please download and enjoy the game here!
Forbidden Fantasy Demo is available for download! by ZXL Studio (itch.io)

If you'd like to support my work:
https://www.patreon.com/zxlstudio