Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Jelly God

A chill, colourful, casual game about managing a tribe of jellies. · By BexcellentGames

Alpha v0.05

A topic by BexcellentGames created Oct 10, 2020 Views: 105
Viewing posts 1 to 1
  • Removed collision from jelly houses temporarily to avoid the player from getting stuck inside.
  • Game should capture the mouse on launch, removing the need to click in first.
  • Replaced start menu graphics, options button marked as disabled, continue button marked as disabled when no save file is present.
  • Changed creation pool’s honey and water buttons to be activated with the action key (‘E’), rather than when the player physically hits it. Associated player animation task has been put into the backlog.
  • Fixed bug with vats not being refilled when pool is drained and the mix is not viable (won’t produce a jelly).
  • Creation pool buttons now light up when they are able to be pressed, and are dim when they cannot be.
  • Fixed bug with creation pool lever not correctly indicating whether a mix is viable or not.
  • Fixed bug with grass not being removed from creation pool and obelisk.
  • Fixed bug with creation pool overflowing, buttons and jelly-throwing is disabled once the pool is full.
  • Changed number of jellies given in a new game from 3 each of orange and blue, to 6 of each colour.