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I tired the demo, here's my feedback

A topic by Kaldrin created Oct 10, 2020 Views: 485 Replies: 2
Viewing posts 1 to 3
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Hello! In tried the demo of your game, the whole surviving on floating islands thing kinda sold me!

First, the graphics are not great, without even having to change your assets you could tweak the materials and the graphic settings to make it ways better, having casted shadows, ambient occlusion, bloom, more light reactive materials, etc...

Secondly, I didn't find how to craft stuff, maybe I'm dumb though ^^

When you lose health, there is 0 feedback, nothing telling me I lose health except the bar

I couldn't figure out how the jump / jetpack was working, sometimes pressing space was doing something, sometimes not

The bees have a really simple and not very interesting behaviour, I think they stop following me after a while but I'm not sure

Globally the controls are very rigid and the game lacks a lot of juice ^^; You probably thought of a lot of the aspects I mentioned, I know this is just a demo, but I'm giving advice on how to make it better!

Congrats to have that, and good luck for the next ^^

Developer

Hi and thanks for the feedback!

This protitype version was made to see how people react to the general idea of the game, so I wasn't focused on polishing every aspect.

I decided not to use shadows,ambient oclusion etc because the game is not very well optimised and since there isn't an option to change the graphics setting yet it might cause lag on lower computers.

In the right of the inventory there are 2 buttons to change between inventory and crafting:)

When your health is under 20 you hear a heartbeat but I will probably add a sound effect in the future evert time you lose health.

I know the jump is kinda buggy now but it will get fixed. It says in the ReadMe.text file how to control the jetpack:)

The bees will get improved in the future, and yeah they stop following you after a while 

You're welcome ^^

My bad I didn't read the readme ahah

But if the game is pushed further, I like the general idea, you can make a good thing!