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Uploading a Processing 3.0 sketch to itch.io

A topic by ShelveAndMind created Oct 25, 2020 Views: 957 Replies: 4
Viewing posts 1 to 2
(+1)

Hi, I have created a game with processing 3.0, and wanted to upload it to processing as a java applet so that its playable in the browser!

But I can't seem to get it right, I have tried everything. Processing lets you export your sketch as an application and creates this folder with a .exe, and a lib folder with MyGame.jar, core.jar, and other .jar files that I don't know. And I dont know what I have to upload, or what is the jar class name that I have to fill in. I have seen some other processing made games on itch.io that you can play in the browser so I know its posible. But I can't find any clear tutorials on how to do it.

Does anyone know how to do this?

Thanks in advance

Moderator(+2)

You'd probably have to export your sketch as a Java applet. Not that modern browsers support applets anymore.

Thank you,

but what is a java applet?

Processing 3.0 lets you export your sketches and builds this folders application.windows64 where you can find:

  • Application that runs your sketc
  •  Lib folder with  core.jar, sketch.jar, and other .jar files
  • Source folder with your .pde processing files, and a sketch.java java file

What is the java applet and what do I have to upload to itch.io?


Moderator

An applet is how you run Java apps in a browser. If you don't know what it is, and you didn't export your game as an applet (assuming Processing can do that), then the answer is none.

But again, modern web browsers don't support applets anymore because they were a big security issue. I recommend just letting people download your game.

Okay, thanks a lot for your time and effort!

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