I had just defeated a dungeon and assigned two characters to harvest bone, and one to harvest leather. The two characters on bone finished sooner (indicated rest), so I clicked on one of the 'Rest' bars to reassign them. Instant crash on clicking 'Rest'.
In console:
Godot Engine v3.2.1.stable.official - https://godotengine.org
OpenGL ES 2.0 Renderer: AMD Radeon(TM) HD 8800 Series (PITCAIRN, DRM 3.36.0, 5.6.19-159.current, LLVM 10.0.1)
Game Version: 0.3.2c
OS: X11
ERROR: resume: Resumed function '_ready()' after yield, but class instance is gone. At script: res://gui_modules/Mansion/Scripts/MansionMainModule.gd:92
At: modules/gdscript/gdscript_function.cpp:1844.
Segmentation fault (core dumped)