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Unity Optimizer 1.0.8.0 just released !

A topic by Eviral created Dec 03, 2020 Views: 128 Replies: 1
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I'm happy to annouce the latest released of Unity Optimizer (1.0.8.0).

Lot of fixes and some nice new features such as lost pixel detection, more tags on images preview, large project loading improvements, a new log manager...


## [1.0.8.0] - 2020-12-01

### Added
- Added compression and pixel usage percentage tags on top of image preview
- Added progress message while estimating the number of files in project to load
- In depth analysis now also calculate unused pixels percentage for non transparent images
- In depth analysis now calculate images empty pixel percentage using bounding box
- Added lost pixels tab
- Added image preview when hovering the asset name in largest assets, unused assets and empty pixels tabs

### Fixed
- Unable to load another project after closing a previous one
- Unused pixel percentage was not taken in account in optimizations list
- Faster display of largest assets and unused assets listviews
- Better loading and processing assets progress notification
- UI freeze while loading large projects (fixed and tested with a 100000 assets project)


Full version :
https://eviral.itch.io/unity-optimizer

Free version :
https://eviral.itch.io/unity-optimizer-free

Admin

Please limit the amount of release announcements you are posting to avoid spamming the board.

Thanks

Admin archived this topic