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Kilo and Tunn

Follow Kilo and Tunn as a minor mishap sets them on a peculiar adventure into the unknown. · By Juicebox

Feedback and video :)

A topic by FullThrough created Dec 20, 2020 Views: 205 Replies: 3
Viewing posts 1 to 2

Hi, I've made a video about the game and wanted to share some feedback about it, hopefuly this is useful for the development of the game :), also If you could subscribe to my channel that would be awesome :)

-I really like the main mechanic of switching characters to complete levels.

-The controls can be improved cause they sometimes don't seem responsive, specially while switching characters.

-At the video you can see that I've found some bugs/glitches (like getting stuck with a wall, etc.).

-Visual style is quite simple and quite good at the same time, maybe adding more "on screen" effects or improving some textures/particles could make the visual style be perfect.

Regards :)

Developer

Hey thanks so much for the feedback!! Glad you enjoyed it. I would have loved to see ya finish the game! You did miss a lot of neat stuff. If you do end up deciding to complete the game, I'd love to see you finish it! 

-We thought the switch mechanic was super fun too.
-Ya, theres definitely an issue with character switching where we dont disable/enable everything properly so sometimes it does glitch a little. We felt this gave it that indie flavor haha and with the time crunch, we just couldnt polish it all up
-theres absolutely some glitches and you can get wallstuck, but the levels arent too bad that restarting is a big pain point
-glad you liked the visual style, our artists were awesome. we MAY polish the game up and publish on steam.

Thanks so much for your feedback and your willingness to play our game :) If you could leave a link to it on the youtube video description we would be super grateful. 
https://juicebox2.itch.io/kilo-and-tunn

Good to hear, if you finally publish the game on steam I'll be glad to check it out again :D

Good luck with the development :)

Regards.

Developer

Sounds good. Right now I think we do have plans to publish it. But we're probably gonna do some things like polish and achievements :)