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Cairn (1st Edition)

An adventure game about characters exploring a dark, mysterious Wood. · By Yochai Gal

Helmet+armor

A topic by Joe_the_Mago created Jan 06, 2021 Views: 1,073 Replies: 2
Viewing posts 1 to 3
(+1)

I'm curious how do you handle armor+helmet, since there are only 2 body slots

Developer (3 edits) (+1)

There are actually four body slots if you include hands. You could have Chainmail (2 armor/bulky) and and a helmet (1 armor/slot), using three total slots, and a fourth for whatever weapon. Of course, if a player wanted to use two slots (e.g. for a bulky weapon) I'd let them; fictionally I'd say they would just carry less in their backpack because of the cumbersome nature of all that armor + weapons. 

I guess the Cardinal Rule is: fiction first. If the PC was mutated (and sprouted an extra arm) I probably wouldn't give them extra slots, but I would let them wield three knives. 

PS I kinda assume stuff like Plate Mail has a helmet attached (since it gives 3 armor). I'd even be OK with saying that Chainmail (2 armo/bulkyr) + helmet (1 armor/slot) sorta combine together, and use one backpack slot. Of course, different Wardens will rule as they see fit.

(+1)

Cool, that's the feeling I had to, especially with the "Fiction First" philosophy. Thank you!