I use them together and got error if live_result event where creation or something else is related with QS.
Got an error: show_error("Expected a list, got " + qs_debug_dump(argument0), true); from qs_impl_list_mismatch
Descriptive error messages and better error handling for GameMaker data structure functions 路 By
Added project FILE (just add GMLive and QS to it) and check oDummy START and DRAW GUI events. This is simplyfied version of my project, but the issues is starting cause problem already. GM version up to date. Also noticed when run in debugger mode, if from global variables i add g_qs_active_list to Watch, i'll get crash on game_restart(). But this is more GM under the hud issue i think馃檮