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Axu

An open-world graphical roguelike. Still in development. · By Cynapse

Autosave?

A topic by skatche created Jun 30, 2017 Views: 601 Replies: 4
Viewing posts 1 to 6

I lose a LOT of characters in the first dungeon due to crashes. I try to remember to save and reload to create a backup, but if I'm in a dungeon that causes the dungeon to be regenerated (which seems exploitable, incidentally). Would you consider adding an autosave feature?

I'd like to know more about these crashes, and where they are from. It's strange that the dungeon is regenerated, since it should be using the same random seed. I'll look into that too. 

I can see an autosave feature being really useful, but haven't found a particularly good time to do such a thing. Maybe every 100 turns? Every game day? Upon elevation change? I'm not sure. Those people who save scum will do so regardless, so I'm not worried about enforcing permadeath to an extreme extent. 

Tl;dr - yes :) 

(2 edits)

I have the crash logs, though I'm not sure where to send them. A few happened when I tried to pick up an item (Numpad Enter following G), and I'm not sure, but I think they might have all been uncommon items -- one of them was a leather hood with a stat buff. At least one happened when I tried to descend a staircase into an unexplored level, and I can't recall the rest of them, but I don't think any happened while I was just walking around. A few bluescreens as well but I'm pretty sure those are due to a faulty wifi adapter, unrelated to your game. EDIT: Oh -- and the game's frozen a couple times. Music continued playing but couldn't input anything, and ended up having to End Task, so no crash logs there.

I'm using the 64-bit version in Windows 10, incidentally.

You're probably right about the levels being the same, but a lot of data is lost about which levels have been cleared of enemies, which parts of them you've seen, etc. -- it leads to a bug where, when ascending to a previously explored level, you arrive on the "up" staircase instead of the "down" one, since the game thinks you're entering for the first time. So effectively it gives you a Shining Orb for free.

Send them to me at mritchie1992@gmail.com

moved this topic to Suggestions
(1 edit)

Hello, i am having exactly the same problem as skatche, so i also thought about suggesting an auto save function to prevent data loss from this kind of error, having to start a new game because of this is really awful

In my case the game froze and stopped answering, so i had to kill the process. It happened twice, the first was after i accepted a quest from an villager to escort him to cathedral, but while i was moving, i was attacked by bandids, they asked me for some item and i refused, after that the game froze immediatly. The second was while i was in the first dungeon, i attacked a monster and the game froze. In both times, the bgm was still on, but the game frozen.

Not sure if it matter, but i was on Windows 7 using 32 bit version, also the character was Deserter