Hey, I recently upgraded to GMS 2 2.3, downloaded the latest version of GMLive 2.3+, and it works for the most part! However I'm getting some strange behaviour with rooms, like if I move an instance it updates it but a sort of copy image stays in its original location. Here is the error that it's throwing:
Attempting to set gamepadcount to 12
DirectX11: Using hardware device
Collision Event time(microsecs)=4
[live][1/31/2021 4:57:38 PM] Initializing...
[live][1/31/2021 4:57:38 PM] Indexing assets...
[live][1/31/2021 4:57:38 PM] Indexed OK!
Total memory used = 64761010(0x03dc2cb2) bytes
**********************************.
Entering main loop.
**********************************.
[live][1/31/2021 4:57:40 PM] Ready!
[live][1/31/2021 4:57:40 PM] Loading room0...
[live][1/31/2021 4:57:40 PM] [error] { stacktrace : [ "gml_Script_vm_group_field_on_field_set (line 14017)","gml_Script_anon_gml_thread_gml_GlobalScript_GMLive_382568_gml_thread_gml_GlobalScript_GMLive (line 12021) - var l_ar1=l_handler(l__gthis,l_act);
","gml_Script_anon_gml_program_gml_GlobalScript_GMLive_107664_gml_program_gml_GlobalScript_GMLive (line 2779) - l_th.h_exec();
","gml_Script_live_room_loader_run_cc (line 11494) - var l_ccThread=l_ccProgram.h_call_v(l_ccPath,array_create(0));
","gml_Script_live_room_loader_run_yy_inst_cc (line 11525) - if(l_rcc!=undefined&&l_rcc!="")live_room_loader_run_cc(l_rcc,l_rname+":Properties");
","gml_Script_live_room_loader_run_impl2 (line 11725) - live_room_loader_run_yy_inst_cc(live_room_loader_inst_map_gml[?l_id],l_qinst);
","gml_Script_live_room_start (line 11791) - live_room_loader_run_impl2(l_rm2);
","gml_Room_rm_Live_Create (line 1) - live_room_start()" ], script : "gml_Script_vm_group_field_on_field_set", line : 14017, message : "invalid with reference", longMessage : "FATAL ERROR in Room Creation Code for room rm_Live
invalid with reference
at gml_Script_vm_group_field_on_field_set (line 14017) - variable_instance_set(self,l_s,l_val);
" }
called from game:gml_std_haxe_Exception_caught:9047
called from game:anon_gml_thread_gml_GlobalScript_GMLive_382568_gml_thread_gml_GlobalScript_GMLive:12031
called from game:anon_gml_program_gml_GlobalScript_GMLive_107664_gml_program_gml_GlobalScript_GMLive:2779
called from game:live_room_loader_run_cc:11494
called from game:live_room_loader_run_yy_inst_cc:11525
called from game:live_room_loader_run_impl2:11725
called from game:live_room_start:11791
called from gml_Room_rm_Live_Create:1
called from 0
called from inst_15DC9C3:Properties[L1,c9]
Any insight into what's happening?