New Features
Resources can now be renamed from the right-click context menu of the Game Explorer.
Added a right-click context menu to the resource selection panel containing the same actions as the Game Explorer’s context menu.
Changes
Whenever a map, voxel model, script, or dialogue is opened or switched to in the editor, the corresponding item in the Game Explorer tree will now be selected and made visible.
After a resource is duplicated, its item in the Game Explorer tree will now be selected and made visible.
Moved the “Open File Location” action on the Game Explorer context menu to below the “Add to Favorites” action and added a separator after the “Duplicate” action.
Bug Fixes
Fixed an issue where errors could occur when an animation that was no longer valid was played (for example, the preview animation when clicking on the resource in the selection panel or when playing from the animation toolbar after deleting frames that were part of the animation).
Fixed a bug where the Language option label was showing on the game options screen in cases where it shouldn’t.
When attempting to open an item from the Favorites list that no longer exists, the item will be removed from the list and an informational dialog will pop up indicating that the file no longer exists.