Hi,
I have GMLive now appear to be running; but on the first few frames the game runs fine and does what I would expect.
and then all the graphics change!
and I get lots of errors.
Here is the Output from Game Maker!
live][Thu Feb 4 14:15:23 2021] Initializing...
[live][Thu Feb 4 14:15:23 2021] Indexing assets...
[live][Thu Feb 4 14:15:23 2021] Indexed OK!
layer_get_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
layer_get_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
layer_get_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
Texture #3 2048,1024
[live][Thu Feb 4 14:15:24 2021] Ready!
[live][Thu Feb 4 14:15:24 2021] Reloaded objPlayer:Step_0.
[live][Thu Feb 4 14:15:24 2021] Loading roomGame...
layer_get_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
layer_get_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
layer_get_visible() - could not find specified layer in current room
layer_set_visible() - could not find specified layer in current room
tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_at_pixel() - couldn't find specified tilemap
tilemap_get_at_pixel() - couldn't find specified tilemap
The last line is then repeated until game is stopped.