Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Is it fun to drive? And what you will suggest? Need feedbacks

A topic by Toonik Games created Feb 11, 2021 Views: 241 Replies: 5
Viewing posts 1 to 2

Guys. I need your help! I am not sure that driving a car in my game is funny enough. I need some reviews to understand where to move. Basicly the whole gameplay is driving a car. It's very important. In whole development process I have drived a lot and I dont understand how it feels no more))
Here is the prototype link:
https://rootkot.itch.io/drivers-work-trip

Just for you to know: I think chances are better with games that run in the browser, if that is possible with your tools. Personally, I don't run exes, other than tools.

(1 edit)

Thank you for your replay. I don't think that these game could be runned on browser. Maybe in this stage it can, but in future this will be open world big game. I don't think browser could handle it

Yeah, it's a dilemma. I wonder whether there are any statistics on how many people run indie game exes, compared to browser games. If you make this really good, much better  than any comparable thing, it may reach a broad audience. I guess this is all untextured - is this a graphical feature or are you planning to use textures? I wouldn't say it needs textures. I have noticed untextured lowpoly has become a style, but I cannot say how much people embrace it - I'm getting old, no idea what kids like today.

it is not textured, and actually I think to keep it without textures as a style

It definitely is a style, and people may need at least a break from the all present textured design, that is heading towards "photorealism with postcard sunset filter" -  this one has more of a clean plastic toy look, which is cool. And it saves you time.