Day one was all about learning the game mechanics. I started developing my workshop now. Lots of grinding and time sinks, but I like that :).
I like that nothing seems impossible, prices are reasonable, trips to the ruins feel rewarding, Combat isn't the best, but I don't think combat is the focal point of the game, so its adequate.
The Ruins are awesome. Don't know how many in-game days i wasted recharging stamina just so I can go back to the ruins and dig tunnels:)
2 bugs/issues i picked up on my second day:
- When i entered the abandoned ruins for the first time the game would crash, either as soon as I entered, or when I start my first scan. After i entered the ruins, game crashed, restarted game, entered ruins, game crashed, etc...This happen 4 or 5 times. Then I managed to enter the ruins, run a scan, and everything was fine after that, never crashed again.
-Some of the trees/rocks/plants cannot be targeted, i.e. the health bars don't show, and I can't interact with them.
Suggestion:
-Some sort of lock on system for the combat. I don't expect the combat to really be made easier, as it is quite easy already, but some sword swings send me past my target....just a bit annoying. Not so much a problem with the game, just my prefrence.
Thanks
Keep up the good work.