Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

There is a serious bug with this program need fix ASAP

A topic by DiglyD created Mar 14, 2021 Views: 743 Replies: 9
Viewing posts 1 to 6
(4 edits)

Hi WaveBots, 

I just purchased this the tool the other  day and immediately ran into a big issue that I feel needs a fix asap. 

To start off, I chose the action template and created a random  track  just to test the app out. I then rendered/exported the midi file or my HDD which saved to \users\documents\wavebots

I then saved the project and quit the program as I wanted to try out the midi in my DAW.  When I saved the project it created a .WBTE file in the folder above along with a folder for the project that had the exported midi. After messing around with the DAW I decided to open up WaveBots again. 

I associated the .wbte project file it created  with  wavebots editor and double clicked on it to open up the Editor.  The editor begun to open, and then it started to open another instance on its own, and another and another and another in an endless loop of Wavebot editors. Within a minute there were 50+ wavebots editor windows opening. I couldn't close them fast enough before another would open. They just kept on opening and starting up. 

I went into task manager trying to kill the process and all the open instances and even when I did it kept opening up more and more WaveBots editor instances in a loop. There was no way to kill it. There was nothing I could do except shut down the computer and reboot. 

This program is basically a virus at this point as it just opens up infinite instances of itself.  If you click on the project file in windows explorer and try to open the program that way it will just open infinite instances of WaveBots until you run out of Ram about 1 ever 2-3 seconds and there is no way to stop this outside of shutting down. I lost what I was working in other programs and Chrome windows/tabs as I could not save any of my files as 100+ Wavebot windows ate up my resources and cluttered up my screen. Every time I tried to switch to whatever I had open in order to save my work or session 2 or 3 more wavebots windows/instances would open up on top of all the other ones that had already opened. 

Also in regards to the editor in general,  midi rendering works but trying to export to .Wav regardless of the setting chosen does not work, I tried rendering/outputting to wav in every setting from 44.1 16 bit to 48k and 24 bit changing all settings including float vs integer or whatever and nothing works. You can't export to Wav. It will make a folder for the file you want but the directory will be empty. Please let le know if I am doing something wrong or if this is indeed a bug/problem. If you can't export to Wav then this is a problem.  Exporting stems doesn't work either. 

I understand this is an alpha and there will probably be bugs but this is way beyond that. I didn't expect this thing to act like some self replicating virus. 

I am running Windows 10 latest build on an I7 3770k Ivy Bridge CPU/PC with 32GB of RAM, Nvidia GForce 9600 using a Audio8DJ Audio interface from Native Instruments (also tried the internal sound output on my MB/Directsound). My DAW is Reaper. 

This is a really cool program and I hope you continue to improve it and I would love to be able to use it as it's designed. I would just really like to be able to use it without it crashing my PC and also be able to export Wav files as I am trying to make a 2d Pixel art space shooter game in Unity.

Thank you for your work and I hope you can fix this. This is a really unique program. 

Let me know if there is any other info I can provide. 

Developer (1 edit)

It seems that the most serious issue could be bypassed by removing the .wbte association with the program, which is creating that horrible recursive loop of doom. 

For the .wav file issue I would really like to see if there is any error output in the logfile after trying to export to .wav. Clicking on File -> Show log file should open the log file in a text editor.

Seems like this is a high-end PC which should not have any problems with RAM use, unless you are running the 32 bit version of the editor, so I am guessing that there is a problem with the program's use of the NAudio lib (which is used for the wav-file export) or some export option that is causing this.

Just had this exact issue 5 minutes ago. Went to post about it and saw this thread. Kind of disappointing as I had a template I wanted to use for multiple renders which I now cant access without the hell-recursion happening.

If there's anything I can do to help (logfiles, etc) please reach out. I really enjoy the software and have been using it for effects for my twitch stream, but as the above person said this is a really bad bug.

Developer

Doesn't it work if you remove the association?

Does it happen when you open the template from within the application or does it just happen when you double-click on the template with the association active?

The file extension was not associated with wavebots at the time. I did the right click/open with method to attempt to open the file and still experienced the bug.

Unsure if I'm on the latest version. I'll remove wavebots and download again and see if the problem persists.

Developer (1 edit)

With the most recent update, I thought that I had disabled this behaviour. Do you have the latest version (0.0.26) installed?

(+1)

Bug seems to be fixed in newest release. About to throw some $ your way for the full version. Thank you so much!

(1 edit)

Except in newest version I can't open a template file at all. It can save but not load. Where can I download older version?

Developer

If you right-click on the template and save it as an .wbte file, does it still refuse to open it?
Or did you mean open up a template by double-clicking on the file in the explorer?

Yeah there is no way to load it. Can save but not load. Associating the file with wavebots doesnt work either