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A Dragon Game

A game about dragons and subterranean adventuring · By Chris Bissette

Could you clarify

A topic by ferlocar created Mar 14, 2021 Views: 590 Replies: 2
Viewing posts 1 to 3
(+1)

I find your system quite interesting. Thanks for sharing!

I was looking at the Violence section, and (it seems to me that) stats do not help much to defend better. 

For instance, if I understand the rules correctly, here are all possible amounts of damage an adventurer with 11 agility could receive when trying to evade a hit: 

Roll1234567891011121314151617181920
Damage109876543210121314151617181920

Expected damage: 9.95

And here's the same for an adventurer with 18 agility:

Roll 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage 1716 1514 13 12 11 10 9 8 7 6 5 4 3 2 1 0 19 20

Expected damage: 9.6

Am I understanding correctly? Also, is it impossible for a character to completely avoid damage?

Thanks in advance for your clarification!

Developer (2 edits) (+3)

You're understanding correctly. Combat is a failure state and should be avoided. You're made of meat and when you get hit you bleed and die.


I updated the PDF today to add that if you roll exactly your stay when defending you don't take damage. You've shown this on your charts - the results for 11 on the first chart and 18 on the second one show 0 damage.

Thanks for the clarification!